reduce magic number constants

This commit is contained in:
Crispy 2024-12-10 21:59:04 +01:00
parent 59aeeff5b6
commit 092a7b70ff

View file

@ -24,9 +24,13 @@ use crate::{
userdata_dir, Scroll, Textures,
};
const TILE_TEXTURE_SIZE: usize = 16;
const HEADER_HEIGHT: i32 = 40;
const FOOTER_HEIGHT: i32 = 95;
const SIDEBAR_WIDTH: i32 = 200 + 32 * 2 + 5 * 4;
const POPUP_WIDTH: i32 = 320;
const POPUP_HEIGHT: i32 = 165;
const MAX_ZOOM_IN: i32 = 3;
const BOARD_MARGIN: PosInt = 3;
const MAX_SPEED_POWER: u8 = 16;
@ -166,7 +170,7 @@ impl Editor {
}
fn pos_to_screen(&self, pos: Vector2) -> Vector2 {
pos * (16 << self.zoom) as f32 + self.view_offset
pos * (TILE_TEXTURE_SIZE << self.zoom) as f32 + self.view_offset
}
fn start_sim(&mut self) {
@ -234,7 +238,7 @@ impl Editor {
}
pub fn center_view(&mut self, d: &RaylibHandle) {
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
let tile_x = self.source_board.width() as f32 / 2. * tile_size;
let tile_y = self.source_board.height() as f32 / 2. * tile_size;
let screen_x = d.get_screen_width() as f32 / 2.;
@ -244,11 +248,11 @@ impl Editor {
}
fn change_zoom_level(&mut self, d: &RaylibHandle, delta: i32) {
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
let mouse_pos = d.get_mouse_position();
let tile_pos_of_mouse = (mouse_pos - self.view_offset) / tile_size;
self.zoom += delta;
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
self.view_offset = mouse_pos - tile_pos_of_mouse * tile_size;
self.view_offset.x = self.view_offset.x.floor();
self.view_offset.y = self.view_offset.y.floor();
@ -288,7 +292,7 @@ impl Editor {
}
fn grow_board_and_update_view(&mut self, pos: &mut Pos) {
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
let (x, y) = self.source_board.grow_to_include(*pos);
if x != 0 || y != 0 {
self.view_offset.x -= x as f32 * tile_size;
@ -315,7 +319,7 @@ impl Editor {
}
fn set_tile(&mut self, mut pos: Pos, tile: Tile) {
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
pos.x -= BOARD_MARGIN;
pos.y -= BOARD_MARGIN;
self.grow_board_and_update_view(&mut pos);
@ -443,7 +447,7 @@ impl Editor {
d.clear_background(Color::new(64, 64, 64, 255));
if self.draw_overlay {
let tile_size = (16 << self.zoom) as f32;
let tile_size = (TILE_TEXTURE_SIZE << self.zoom) as f32;
let grid_spill_x = (self.view_offset.x).rem(tile_size) - tile_size;
let grid_spill_y = (self.view_offset.y).rem(tile_size) - tile_size;
d.gui_grid(
@ -517,48 +521,41 @@ impl Editor {
}
}
if self.popup == EndPopup::Success {
let width = 320;
let height = 165;
let x = d.get_screen_width() / 2 - width / 2;
let y = d.get_screen_height() / 2 - height / 2;
d.draw_rectangle(x, y, width, height, BG_DARK);
d.draw_text("Level Complete!", x + 45, y + 10, 30, Color::LIME);
if let Some(score) = &self.score {
d.draw_text("cycles", x + 15, y + 45, 20, Color::WHITE);
draw_usize(d, textures, score.cycles, x + 10, y + 70, 9, 2);
d.draw_text("tiles", x + 215, y + 45, 20, Color::WHITE);
draw_usize(d, textures, score.tiles, x + 210, y + 70, 5, 2);
}
if simple_button(d, x + 10, y + 110, 140, 45) {
self.popup = EndPopup::Dismissed;
}
d.draw_text("continue\nediting", x + 15, y + 115, 20, Color::WHITE);
if matches!(self.popup, EndPopup::Success | EndPopup::Failure) {
let x = d.get_screen_width() / 2 - POPUP_WIDTH / 2;
let y = d.get_screen_height() / 2 - POPUP_HEIGHT / 2;
d.draw_rectangle(x, y, POPUP_WIDTH, POPUP_HEIGHT, BG_DARK);
if self.popup == EndPopup::Success {
d.draw_text("Level Complete!", x + 45, y + 10, 30, Color::LIME);
if let Some(score) = &self.score {
d.draw_text("cycles", x + 15, y + 45, 20, Color::WHITE);
draw_usize(d, textures, score.cycles, x + 10, y + 70, 9, 2);
d.draw_text("tiles", x + 215, y + 45, 20, Color::WHITE);
draw_usize(d, textures, score.tiles, x + 210, y + 70, 5, 2);
}
if simple_button(d, x + 10, y + 110, 140, 45) {
self.popup = EndPopup::Dismissed;
}
d.draw_text("continue\nediting", x + 15, y + 115, 20, Color::WHITE);
if simple_button(d, x + width / 2 + 5, y + 110, 140, 45) {
self.exit_state = ExitState::ExitAndSave;
if simple_button(d, x + POPUP_WIDTH / 2 + 5, y + 110, 140, 45) {
self.exit_state = ExitState::ExitAndSave;
}
d.draw_text(
"return to\nlevel list",
x + POPUP_WIDTH / 2 + 10,
y + 115,
20,
Color::WHITE,
);
} else {
d.draw_text("Level Failed!", x + 45, y + 10, 30, Color::RED);
d.draw_text("incorrect output", x + 45, y + 45, 20, Color::WHITE);
if simple_button(d, x + 10, y + 110, 300, 25) {
self.popup = EndPopup::Dismissed;
}
d.draw_text("ok :(", x + 15, y + 115, 20, Color::WHITE);
}
d.draw_text(
"return to\nlevel list",
x + width / 2 + 10,
y + 115,
20,
Color::WHITE,
);
}
if self.popup == EndPopup::Failure {
let width = 320;
let height = 165;
let x = d.get_screen_width() / 2 - width / 2;
let y = d.get_screen_height() / 2 - height / 2;
d.draw_rectangle(x, y, width, height, BG_DARK);
d.draw_text("Level Failed!", x + 45, y + 10, 30, Color::RED);
d.draw_text("incorrect output", x + 45, y + 45, 20, Color::WHITE);
if simple_button(d, x + 10, y + 110, 300, 25) {
self.popup = EndPopup::Dismissed;
}
d.draw_text("ok :(", x + 15, y + 115, 20, Color::WHITE);
}
}
@ -904,7 +901,7 @@ impl Editor {
let mouse_pos = d.get_mouse_position();
let scroll_delta = d.get_mouse_wheel_move();
let tile_scale = (1 << self.zoom) as f32;
let tile_size = 16 << self.zoom;
let tile_size = TILE_TEXTURE_SIZE << self.zoom;
if self.sim_state == SimState::Editing {
if let Some(board) = &self.pasting_board {
if d.is_key_pressed(KeyboardKey::KEY_ESCAPE) {