cleanup
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b13d7aaf6d
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098dc9517d
2 changed files with 13 additions and 12 deletions
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@ -215,23 +215,24 @@ impl Board {
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pub fn draw(&self, d: &mut RaylibDrawHandle, textures: &Textures, offset: Vector2, zoom: i32) {
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pub fn draw(&self, d: &mut RaylibDrawHandle, textures: &Textures, offset: Vector2, zoom: i32) {
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let tile_size = 16 << zoom;
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let tile_size = 16 << zoom;
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let start_x = (-offset.x as i32) / tile_size + self.offset_x as i32 - 1;
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let start_x = (-offset.x as i32) / tile_size - 1;
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let tile_width = d.get_screen_width() / tile_size + 2;
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let tile_width = d.get_screen_width() / tile_size + 2;
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let start_y = (-offset.y as i32) / tile_size + self.offset_y as i32 - 1;
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let start_y = (-offset.y as i32) / tile_size - 1;
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let tile_height = d.get_screen_height() / tile_size + 2;
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let tile_height = d.get_screen_height() / tile_size + 2;
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for x in start_x..(start_x + tile_width) {
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for x in start_x..(start_x + tile_width) {
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for y in start_y..(start_y + tile_height) {
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for y in start_y..(start_y + tile_height) {
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if self.in_bounds(Pos {
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let tx = (x as isize + self.offset_x) as usize;
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x: x as isize,
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let ty = (y as isize + self.offset_y) as usize;
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y: y as isize,
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if self.in_bounds((tx, ty).into()) {
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}) {
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let tx = x as usize;
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let ty = y as usize;
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let tile = self.rows[ty][tx];
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let tile = self.rows[ty][tx];
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let px = (x - self.offset_x as i32) * tile_size + offset.x as i32;
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let texname = tile.texture();
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let py = (y - self.offset_y as i32) * tile_size + offset.y as i32;
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if texname == "" {
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let texture = textures.get(&tile.texture());
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continue;
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}
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let texture = textures.get(&texname);
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let px = x * tile_size + offset.x as i32;
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let py = y * tile_size + offset.y as i32;
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d.draw_texture_ex(
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d.draw_texture_ex(
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texture,
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texture,
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Vector2::new(px as f32, py as f32),
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Vector2::new(px as f32, py as f32),
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@ -162,7 +162,7 @@ impl Tile {
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pub fn texture(&self) -> String {
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pub fn texture(&self) -> String {
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match self {
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match self {
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Tile::Blank => "transparent",
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Tile::Blank => "",
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Tile::Block => "block",
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Tile::Block => "block",
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Tile::Marble { value: _, dir: _ } => "marble",
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Tile::Marble { value: _, dir: _ } => "marble",
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Tile::Digit(n) => return format!("digit_{n}"),
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Tile::Digit(n) => return format!("digit_{n}"),
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