add benchmark executable

This commit is contained in:
Crispy 2025-03-27 19:21:10 +01:00
parent d27c019cc4
commit 0b9f41cbf6
5 changed files with 74 additions and 3 deletions

View file

@ -2,9 +2,13 @@
Game store page: https://crispypin.itch.io/marble-machinations
## [Unreleased]
- added: changelog file
- (dev) added: sub-tick visualisation in debug mode
- fixed: equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
### added
- changelog file
- (dev) sub-tick visualisation in debug mode
- (dev) tests and benchmarks
### fixed
- equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
### changed
- changed: comparators can now power other tiles without a wire between, including other comparators
- changed: directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other