make math tiles read digits
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2 changed files with 4 additions and 5 deletions
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@ -10,7 +10,6 @@ copy/cut/paste selections
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timestamps in solutions and blueprints
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multiple input/output sets
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undo/redo
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make math tiles read digits
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tooltips
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lock tile types for early levels to make it less overwhelming
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display tool variant more clearly (it's not obvious there are more states)
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@ -150,10 +150,10 @@ impl Tile {
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}
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pub fn read_value(&self) -> MarbleValue {
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if let Tile::Marble { value, dir: _ } = self {
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*value
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} else {
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0
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match self {
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Tile::Marble { value, dir: _ } => *value,
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Tile::Digit(d) => *d as MarbleValue,
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_ => 0,
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}
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}
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