update changelog

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Crispy 2025-03-26 23:02:58 +01:00
parent d3a3471fcb
commit 1d3841fb6d

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# Marble Machinations Change Log
## [Unreleased]
- added (dev): sub-tick visualisation in debug mode
- fixed: equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
- changed: comparators can now power other tiles without a wire between, including other comparators
- changed: directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other
## v0.2.1 - 2025-03-14
- added "Simple comparison" level
- fixed phantom marble (empty tile causing other marbles to bounce away) appearing after multiple machines tried to output to the same location at once
- added: "Simple comparison" level
- fixed: phantom marble (empty tile causing other marbles to bounce away) appearing after multiple machines tried to output to the same location at once
## v0.2.0 - 2024-12-24