keep track of maximum average step time
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1d001be403
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1 changed files with 5 additions and 0 deletions
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@ -63,6 +63,7 @@ pub struct Editor {
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selected_blueprint: usize,
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blueprint_scroll: usize,
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step_time: u128,
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max_step_time:u128,
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}
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#[derive(Debug, PartialEq)]
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@ -139,6 +140,7 @@ impl Editor {
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selected_blueprint: usize::MAX,
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blueprint_scroll: 0,
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step_time: 0,
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max_step_time: 0,
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}
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}
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@ -163,6 +165,7 @@ impl Editor {
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}
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fn start_sim(&mut self) {
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self.max_step_time = 0;
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self.machine.reset();
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self.machine.set_board(self.source_board.clone());
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}
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@ -355,6 +358,7 @@ impl Editor {
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.checked_div(steps_taken)
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.unwrap_or_default();
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self.step_time = avg_step_time;
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self.max_step_time = avg_step_time.max(self.max_step_time);
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}
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if rl.is_key_pressed(KeyboardKey::KEY_SPACE) {
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self.step_pressed()
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@ -597,6 +601,7 @@ impl Editor {
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draw_usize(d, textures, self.machine.step_count(), 420, 4, 9, 2);
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draw_usize(d, textures, self.step_time as usize, 540, 42, 9, 1);
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draw_usize(d, textures, self.max_step_time as usize, 540, 58, 9, 1);
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d.draw_text("input:", 603, 8, 10, Color::WHITE);
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if simple_button(d, 600, 20, 35, 15) {
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