add text button ui helper

This commit is contained in:
Crispy 2024-12-23 23:58:09 +01:00
parent cfadd8a0b6
commit 2ecb86d283
3 changed files with 23 additions and 17 deletions

View file

@ -623,7 +623,7 @@ impl Editor {
d.draw_rectangle_rec(bounds, BG_DARK);
let x = bounds.x as i32;
let y = bounds.y as i32;
d.draw_text("Menu", x + 5, y+5, 30, Color::LIGHTBLUE);
d.draw_text("Menu", x + 5, y + 5, 30, Color::LIGHTBLUE);
}
Popup::None => (),
}
@ -777,10 +777,9 @@ impl Editor {
self.tooltip.add(40, 4, 32, 32, "save");
}
if simple_button(d, &self.mouse, 76, 5, 60, 30) {
if text_button(d, &self.mouse, 76, 5, 50, "info") {
self.popup = Popup::LevelInfo;
}
d.draw_text("info", 80, 10, 20, Color::WHITE);
if self.sim_state == SimState::Editing {
self.tooltip.add(150, 4, 32, 32, "Undo");

View file

@ -18,7 +18,7 @@ use editor::{Editor, ExitState};
use level::{Chapter, Level};
use solution::Solution;
use theme::*;
use ui::{simple_button, simple_option_button, text_input, ShapedText};
use ui::{simple_option_button, text_button, text_input, ShapedText};
use util::*;
const TITLE_TEXT: &str = concat!("Marble Machinations v", env!("CARGO_PKG_VERSION"));
@ -240,24 +240,17 @@ impl Game {
}
let next_id = get_free_id(solutions, Solution::id);
if simple_button(
if text_button(
d,
&mouse,
level_list_width + 10,
solution_y,
entry_width,
30,
"new solution",
) {
self.selected_solution = solutions.len();
solutions.push(Solution::new(level, next_id));
}
d.draw_text(
"new solution",
level_list_width + 15,
solution_y + 5,
20,
Color::WHITE,
);
if let Some(solution) = solutions.get_mut(self.selected_solution) {
let column_x = level_list_width + entry_width + 20;
@ -276,20 +269,18 @@ impl Game {
let id_text = format!("{}", solution.id());
d.draw_text(&id_text, column_x, y + 35, 10, Color::GRAY);
if simple_button(d, &mouse, column_x, y + 50, 220, 30) {
if text_button(d, &mouse, column_x, y + 50, 220, "clone") {
let cloned = solution.new_copy(next_id);
self.selected_solution = solutions.len();
solutions.push(cloned);
return;
}
d.draw_text("clone", column_x + 5, y + 55, 20, Color::WHITE);
if simple_button(d, &mouse, column_x, y + 85, 220, 30) {
if text_button(d, &mouse, column_x, y + 85, 220, "edit") {
let mut editor = Editor::new(solution.clone(), level.clone());
editor.center_view(d);
self.open_editor = Some(editor);
}
d.draw_text("edit", column_x + 5, y + 90, 20, Color::WHITE);
}
} else {
self.solutions.insert(level.id().to_owned(), Vec::new());

View file

@ -178,6 +178,22 @@ pub fn simple_button(
pressed
}
pub fn text_button(
d: &mut RaylibDrawHandle,
mouse: &MouseInput,
x: i32,
y: i32,
width: i32,
text: &str,
) -> bool {
let font_size = 20;
let margin = font_size / 4;
let height = font_size + margin * 2;
let clicked = simple_button(d, mouse, x, y, width, height);
d.draw_text(text, x + margin, y + margin, font_size, Color::WHITE);
clicked
}
pub fn simple_option_button<T>(
d: &mut RaylibDrawHandle,
mouse: &MouseInput,