clippy auto fixes
This commit is contained in:
parent
f4348599f6
commit
324d16cfc2
3 changed files with 13 additions and 13 deletions
|
@ -509,8 +509,8 @@ impl Editor {
|
||||||
let mouse_pos = self.mouse.pos();
|
let mouse_pos = self.mouse.pos();
|
||||||
if (self.active_tool != Tool::Blueprint
|
if (self.active_tool != Tool::Blueprint
|
||||||
|| self.sim_state != SimState::Editing
|
|| self.sim_state != SimState::Editing
|
||||||
|| mouse_pos.x > SIDEBAR_WIDTH as f32)
|
|| mouse_pos.x > SIDEBAR_WIDTH)
|
||||||
&& mouse_pos.y > HEADER_HEIGHT as f32
|
&& mouse_pos.y > HEADER_HEIGHT
|
||||||
&& (mouse_pos.y) < (screen_height() - FOOTER_HEIGHT)
|
&& (mouse_pos.y) < (screen_height() - FOOTER_HEIGHT)
|
||||||
{
|
{
|
||||||
match self.mouse.scroll() {
|
match self.mouse.scroll() {
|
||||||
|
@ -732,7 +732,7 @@ impl Editor {
|
||||||
let mut text_selected = is_selected && self.blueprint_name_selected;
|
let mut text_selected = is_selected && self.blueprint_name_selected;
|
||||||
text_input(
|
text_input(
|
||||||
globals,
|
globals,
|
||||||
Rect::new(42., y as f32, 200., 32.),
|
Rect::new(42., y, 200., 32.),
|
||||||
&mut b.name,
|
&mut b.name,
|
||||||
&mut text_selected,
|
&mut text_selected,
|
||||||
32,
|
32,
|
||||||
|
@ -1032,7 +1032,7 @@ impl Editor {
|
||||||
|
|
||||||
fn draw_bottom_bar(&mut self, globals: &mut Globals) {
|
fn draw_bottom_bar(&mut self, globals: &mut Globals) {
|
||||||
let height = screen_height();
|
let height = screen_height();
|
||||||
let footer_top = (height - FOOTER_HEIGHT) as f32;
|
let footer_top = height - FOOTER_HEIGHT;
|
||||||
// background
|
// background
|
||||||
draw_rectangle(
|
draw_rectangle(
|
||||||
0.,
|
0.,
|
||||||
|
@ -1341,7 +1341,7 @@ impl Editor {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn board_overlay(&mut self, globals: &Globals) {
|
fn board_overlay(&mut self, globals: &Globals) {
|
||||||
let footer_top = (screen_height() - FOOTER_HEIGHT) as f32;
|
let footer_top = screen_height() - FOOTER_HEIGHT;
|
||||||
|
|
||||||
let tile_size = TILE_TEXTURE_SIZE * self.zoom;
|
let tile_size = TILE_TEXTURE_SIZE * self.zoom;
|
||||||
if self.sim_state == SimState::Editing {
|
if self.sim_state == SimState::Editing {
|
||||||
|
@ -1350,7 +1350,7 @@ impl Editor {
|
||||||
self.pasting_board = None;
|
self.pasting_board = None;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if self.mouse.pos().y < footer_top && self.mouse.pos().y > HEADER_HEIGHT as f32 {
|
if self.mouse.pos().y < footer_top && self.mouse.pos().y > HEADER_HEIGHT {
|
||||||
let view_offset = Vec2::new(
|
let view_offset = Vec2::new(
|
||||||
self.view_offset.x.rem(tile_size),
|
self.view_offset.x.rem(tile_size),
|
||||||
self.view_offset.y.rem(tile_size),
|
self.view_offset.y.rem(tile_size),
|
||||||
|
@ -1399,7 +1399,7 @@ impl Editor {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if self.mouse.pos().y < footer_top && self.mouse.pos().y > HEADER_HEIGHT as f32 {
|
if self.mouse.pos().y < footer_top && self.mouse.pos().y > HEADER_HEIGHT {
|
||||||
let tile_pos = (self.mouse.pos() - self.view_offset) / tile_size;
|
let tile_pos = (self.mouse.pos() - self.view_offset) / tile_size;
|
||||||
let tile_pos = Vec2::new(tile_pos.x.floor(), tile_pos.y.floor());
|
let tile_pos = Vec2::new(tile_pos.x.floor(), tile_pos.y.floor());
|
||||||
|
|
||||||
|
@ -1460,7 +1460,7 @@ impl Editor {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Tool::Blueprint => {
|
Tool::Blueprint => {
|
||||||
if self.mouse.pos().x > SIDEBAR_WIDTH as f32 {
|
if self.mouse.pos().x > SIDEBAR_WIDTH {
|
||||||
if let Some(bp) = self.blueprints.get(self.selected_blueprint) {
|
if let Some(bp) = self.blueprints.get(self.selected_blueprint) {
|
||||||
self.set_area(pos, bp.board.clone());
|
self.set_area(pos, bp.board.clone());
|
||||||
}
|
}
|
||||||
|
@ -1502,7 +1502,7 @@ impl Editor {
|
||||||
.draw(&globals.textures, offset, self.zoom, false);
|
.draw(&globals.textures, offset, self.zoom, false);
|
||||||
bp.board.draw_comments(offset, self.zoom);
|
bp.board.draw_comments(offset, self.zoom);
|
||||||
}
|
}
|
||||||
if self.mouse.pos().x < SIDEBAR_WIDTH as f32 {
|
if self.mouse.pos().x < SIDEBAR_WIDTH {
|
||||||
if self.mouse.scroll() == Some(Scroll::Down)
|
if self.mouse.scroll() == Some(Scroll::Down)
|
||||||
&& self.blueprint_scroll < self.blueprints.len().saturating_sub(5)
|
&& self.blueprint_scroll < self.blueprints.len().saturating_sub(5)
|
||||||
{
|
{
|
||||||
|
|
|
@ -147,7 +147,7 @@ impl Game {
|
||||||
.sum::<usize>()
|
.sum::<usize>()
|
||||||
.saturating_sub(fit_on_screen) as f32
|
.saturating_sub(fit_on_screen) as f32
|
||||||
* ENTRY_SPACING;
|
* ENTRY_SPACING;
|
||||||
if self.globals.mouse.pos().x < level_list_width as f32 {
|
if self.globals.mouse.pos().x < level_list_width {
|
||||||
if self.globals.mouse.scroll() == Some(Scroll::Down) && self.level_scroll < max_scroll {
|
if self.globals.mouse.scroll() == Some(Scroll::Down) && self.level_scroll < max_scroll {
|
||||||
self.level_scroll += ENTRY_SPACING;
|
self.level_scroll += ENTRY_SPACING;
|
||||||
}
|
}
|
||||||
|
@ -310,7 +310,7 @@ impl Game {
|
||||||
|
|
||||||
if let Some(solution) = solutions.get_mut(self.selected_solution) {
|
if let Some(solution) = solutions.get_mut(self.selected_solution) {
|
||||||
let column_x = level_list_width + entry_width + 56.;
|
let column_x = level_list_width + entry_width + 56.;
|
||||||
let bounds = Rect::new(column_x as f32, y as f32, 220., 30.);
|
let bounds = Rect::new(column_x, y, 220., 30.);
|
||||||
if text_input(
|
if text_input(
|
||||||
&mut self.globals,
|
&mut self.globals,
|
||||||
bounds,
|
bounds,
|
||||||
|
|
|
@ -86,7 +86,7 @@ impl ShapedText {
|
||||||
// draw_rectangle(x, y, self.max_width, 4, Color::RED);
|
// draw_rectangle(x, y, self.max_width, 4, Color::RED);
|
||||||
for (i, line) in self.lines.iter().enumerate() {
|
for (i, line) in self.lines.iter().enumerate() {
|
||||||
let line = &self.text[line.clone()];
|
let line = &self.text[line.clone()];
|
||||||
let line_y = y + self.font_size as f32 * i as f32;
|
let line_y = y + self.font_size * i as f32;
|
||||||
draw_text(line, x, line_y, self.font_size, colors::WHITE);
|
draw_text(line, x, line_y, self.font_size, colors::WHITE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -344,7 +344,7 @@ pub fn draw_usize(
|
||||||
while (number != 0 || i == 0) && i < digits {
|
while (number != 0 || i == 0) && i < digits {
|
||||||
let texture = textures.get(&format!("digit_{}", number % 10));
|
let texture = textures.get(&format!("digit_{}", number % 10));
|
||||||
let x = x + (digits - i - 1) as f32 * 10. * scale;
|
let x = x + (digits - i - 1) as f32 * 10. * scale;
|
||||||
draw_scaled_texture(texture, x, y, scale as f32);
|
draw_scaled_texture(texture, x, y, scale);
|
||||||
number /= 10;
|
number /= 10;
|
||||||
i += 1;
|
i += 1;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue