fix bindings not taking into account press order, making some bindings ambiguous
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4 changed files with 72 additions and 36 deletions
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@ -10,6 +10,7 @@ Game store page: https://crispypin.itch.io/marble-machinations
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- keybindings activated even when typing in a text field, making especially renaming blueprints difficult
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- grid rendering broken on right edge of the screen at some zoom levels and window sizes
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- crash when saving config if no user dir exists
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- bindings did not properly take into account order of pressing, so Shift+A and A+Shift were treated as the same thing
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- after removing a binding that was a superset of another, the remaining one did not stop being blocked by the removed ones additional modifiers until another binding was added or edited
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## v0.3.2 - 2025-04-14
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