load program input when opening a solution

This commit is contained in:
Crispy 2024-10-06 20:02:43 +02:00
parent 146618cdc3
commit 4a51369b18
4 changed files with 7 additions and 21 deletions

View file

@ -89,22 +89,10 @@ impl Game {
fn draw(&mut self, d: &mut RaylibDrawHandle) {
d.clear_background(Color::new(64, 64, 64, 255));
// let level_list_width = 240;
let level_list_width = d.get_screen_width() / 4; // woah! Reactive UI! so fancy
let screen_height = d.get_screen_height();
d.draw_rectangle(0, 0, level_list_width, screen_height, Color::GRAY);
// let (a, b, c) = d.gui_scroll_panel(
// Rectangle {
// x: 10.,
// y: 10.,
// width: level_list_width as f32 - 20.,
// height: screen_height as f32 - 40.,
// },
// Some(rstr!("text")),
// Rectangle{},
// scroll,
// view,
// );
let clicked = d.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_LEFT);
let mouse_pos = d.get_mouse_position();