stop cloning strings for every tile texture name lookup, general clippy fixes
This commit is contained in:
parent
499aad7898
commit
6d8bfa03b0
3 changed files with 108 additions and 67 deletions
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@ -170,7 +170,7 @@ impl Editor {
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}
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fn pos_to_screen(&self, pos: Vector2) -> Vector2 {
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pos * (TILE_TEXTURE_SIZE * self.zoom) as f32 + self.view_offset
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pos * TILE_TEXTURE_SIZE * self.zoom + self.view_offset
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}
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fn start_sim(&mut self) {
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@ -238,7 +238,7 @@ impl Editor {
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}
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pub fn center_view(&mut self, d: &RaylibHandle) {
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let tile_size = (TILE_TEXTURE_SIZE * self.zoom) as f32;
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let tile_size = TILE_TEXTURE_SIZE * self.zoom;
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let tile_x = self.source_board.width() as f32 / 2. * tile_size;
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let tile_y = self.source_board.height() as f32 / 2. * tile_size;
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let screen_x = d.get_screen_width() as f32 / 2.;
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@ -248,11 +248,11 @@ impl Editor {
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}
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fn change_zoom_level(&mut self, d: &RaylibHandle, delta: f32) {
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let tile_size = (TILE_TEXTURE_SIZE * self.zoom) as f32;
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let tile_size = TILE_TEXTURE_SIZE * self.zoom;
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let mouse_pos = d.get_mouse_position();
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let tile_pos_of_mouse = (mouse_pos - self.view_offset) / tile_size;
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self.zoom += delta;
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let tile_size = (TILE_TEXTURE_SIZE * self.zoom) as f32;
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let tile_size = TILE_TEXTURE_SIZE * self.zoom;
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self.view_offset = mouse_pos - tile_pos_of_mouse * tile_size;
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self.view_offset.x = self.view_offset.x.floor();
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self.view_offset.y = self.view_offset.y.floor();
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@ -292,7 +292,7 @@ impl Editor {
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}
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fn grow_board_and_update_view(&mut self, pos: &mut Pos) {
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let tile_size = (TILE_TEXTURE_SIZE * self.zoom) as f32;
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let tile_size = TILE_TEXTURE_SIZE * self.zoom;
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let (x, y) = self.source_board.grow_to_include(*pos);
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if x != 0 || y != 0 {
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self.view_offset.x -= x as f32 * tile_size;
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@ -319,7 +319,7 @@ impl Editor {
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}
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fn set_tile(&mut self, mut pos: Pos, tile: Tile) {
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let tile_size = (TILE_TEXTURE_SIZE * self.zoom) as f32;
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let tile_size = TILE_TEXTURE_SIZE * self.zoom;
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pos.x -= BOARD_MARGIN;
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pos.y -= BOARD_MARGIN;
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self.grow_board_and_update_view(&mut pos);
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@ -792,7 +792,7 @@ impl Editor {
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tool_button((1, 0), "marble", Tool::SetTile(Tile::from_char('o')));
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match tool_button(
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(1, 1),
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&Tile::Wire(self.tool_wire, false).texture(),
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Tile::Wire(self.tool_wire, false).texture(),
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Tool::Wire,
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) {
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Some(Scroll::Down) => self.tool_wire.next(),
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@ -800,14 +800,14 @@ impl Editor {
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None => (),
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}
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match tool_button((1, 2), &Tile::Arrow(self.tool_arrow).texture(), Tool::Arrow) {
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match tool_button((1, 2), Tile::Arrow(self.tool_arrow).texture(), Tool::Arrow) {
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Some(Scroll::Down) => self.tool_arrow = self.tool_arrow.right(),
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Some(Scroll::Up) => self.tool_arrow = self.tool_arrow.left(),
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None => (),
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}
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if tool_button(
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(1, 3),
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&Tile::Mirror(self.tool_mirror).texture(),
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Tile::Mirror(self.tool_mirror).texture(),
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Tool::Mirror,
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)
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.is_some()
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@ -816,7 +816,7 @@ impl Editor {
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}
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match tool_button(
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(1, 4),
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&Tile::Powerable(PTile::Math(self.tool_math), false).texture(),
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Tile::Powerable(PTile::Math(self.tool_math), false).texture(),
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Tool::Math,
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) {
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Some(Scroll::Down) => self.tool_math.next(),
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@ -825,7 +825,7 @@ impl Editor {
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}
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match tool_button(
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(1, 5),
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&Tile::Powerable(PTile::Comparator(self.tool_comparator), false).texture(),
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Tile::Powerable(PTile::Comparator(self.tool_comparator), false).texture(),
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Tool::Comparator,
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) {
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Some(Scroll::Down) => self.tool_comparator.next(),
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@ -906,16 +906,16 @@ impl Editor {
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}
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if mouse_pos.y < footer_top && mouse_pos.y > HEADER_HEIGHT as f32 {
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let view_offset = Vector2::new(
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self.view_offset.x.rem(tile_size as f32),
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self.view_offset.y.rem(tile_size as f32),
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self.view_offset.x.rem(tile_size),
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self.view_offset.y.rem(tile_size),
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);
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let mut offset = mouse_pos - view_offset;
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offset.x -= offset.x.rem(tile_size as f32);
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offset.y -= offset.y.rem(tile_size as f32);
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offset.x -= offset.x.rem(tile_size);
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offset.y -= offset.y.rem(tile_size);
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offset += view_offset;
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board.draw(d, textures, offset, self.zoom);
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if d.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_LEFT) {
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let tile_pos = (mouse_pos - self.view_offset) / tile_size as f32;
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let tile_pos = (mouse_pos - self.view_offset) / tile_size;
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let tile_pos = Vector2::new(tile_pos.x.floor(), tile_pos.y.floor());
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let mut pos = tile_pos.into();
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@ -930,7 +930,7 @@ impl Editor {
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return;
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}
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if let Tool::Digits(Some(pos)) = &mut self.active_tool {
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let tile_screen_pos = pos.to_vec() * tile_size as f32 + self.view_offset;
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let tile_screen_pos = pos.to_vec() * tile_size + self.view_offset;
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d.draw_texture_ex(
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textures.get("selection"),
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tile_screen_pos,
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@ -958,7 +958,7 @@ impl Editor {
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}
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}
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if mouse_pos.y < footer_top && mouse_pos.y > HEADER_HEIGHT as f32 {
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let tile_pos = (mouse_pos - self.view_offset) / tile_size as f32;
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let tile_pos = (mouse_pos - self.view_offset) / tile_size;
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let tile_pos = Vector2::new(tile_pos.x.floor(), tile_pos.y.floor());
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let tile_screen_pos = self.pos_to_screen(tile_pos);
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@ -966,26 +966,26 @@ impl Editor {
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if self.active_tool != Tool::None {
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let tex = match &self.active_tool {
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Tool::None => unreachable!(),
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Tool::Erase => "cancel".into(),
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Tool::Erase => "cancel",
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Tool::SetTile(t) => t.texture(),
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Tool::Math => format!("{}_off", self.tool_math.texture_name()),
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Tool::Comparator => format!("{}_off", self.tool_comparator.texture_name()),
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Tool::Wire => format!("{}_off", self.tool_wire.texture_name()),
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Tool::Arrow => self.tool_arrow.arrow_tile_texture_name().into(),
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Tool::Mirror => self.tool_mirror.texture_name().into(),
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Tool::Digits(_) => "selection".into(),
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Tool::Math => self.tool_math.texture_name_off(),
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Tool::Comparator => self.tool_comparator.texture_name_off(),
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Tool::Wire => self.tool_wire.texture_name_off(),
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Tool::Arrow => self.tool_arrow.arrow_tile_texture_name(),
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Tool::Mirror => self.tool_mirror.texture_name(),
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Tool::Digits(_) => "selection",
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Tool::SelectArea(selection) => {
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if selection.is_selecting {
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"transparent".into()
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"transparent"
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} else {
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"area_full".into()
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"area_full"
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}
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}
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Tool::Blueprint => "transparent".into(),
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Tool::Blueprint => "transparent",
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};
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d.draw_texture_ex(
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textures.get(&tex),
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textures.get(tex),
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tile_screen_pos,
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0.,
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self.zoom,
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@ -1056,12 +1056,12 @@ impl Editor {
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if let Tool::Blueprint = self.active_tool {
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if let Some(bp) = self.blueprints.get_mut(self.selected_blueprint) {
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let view_offset = Vector2::new(
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self.view_offset.x.rem(tile_size as f32),
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self.view_offset.y.rem(tile_size as f32),
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self.view_offset.x.rem(tile_size),
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self.view_offset.y.rem(tile_size),
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);
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let mut offset = mouse_pos - view_offset;
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offset.x -= offset.x.rem(tile_size as f32);
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offset.y -= offset.y.rem(tile_size as f32);
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offset.x -= offset.x.rem(tile_size);
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offset.y -= offset.y.rem(tile_size);
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offset += view_offset;
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bp.convert_board().draw(d, textures, offset, self.zoom);
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}
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@ -263,7 +263,7 @@ impl Board {
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if texname.is_empty() {
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continue;
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}
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let texture = textures.get(&texname);
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let texture = textures.get(texname);
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draw_scaled_texture(d, texture, px, py, scale);
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} else {
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d.draw_rectangle(px, py, tile_size, tile_size, Color::new(0, 0, 0, 80));
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@ -167,40 +167,57 @@ impl Tile {
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}
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}
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pub fn texture(&self) -> String {
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pub fn texture(&self) -> &str {
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match self {
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Tile::Open(OpenTile::Blank, _) => "",
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Tile::Block => "block",
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Tile::Marble { value: _, dir: _ } => "marble",
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Tile::Open(OpenTile::Digit(n), _) => return format!("tile_digit_{n}"),
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Tile::Open(OpenTile::Digit(n), _) => match n {
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0 => "tile_digit_0",
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1 => "tile_digit_1",
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2 => "tile_digit_2",
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3 => "tile_digit_3",
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4 => "tile_digit_4",
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5 => "tile_digit_5",
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6 => "tile_digit_6",
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7 => "tile_digit_7",
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8 => "tile_digit_8",
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9 => "tile_digit_9",
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_ => unreachable!(),
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},
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Tile::Mirror(mirror) => mirror.texture_name(),
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Tile::Arrow(dir) => dir.arrow_tile_texture_name(),
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Tile::Button(state) => {
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if *state {
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"button_on"
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} else {
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"button_off"
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return "button_on";
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}
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"button_off"
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}
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Tile::Wire(wire, state) => {
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return format!(
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"{}_{}",
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wire.texture_name(),
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if *state { "on" } else { "off" }
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)
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if *state {
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return wire.texture_name_on();
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}
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wire.texture_name_off()
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}
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Tile::Powerable(tile, state) => {
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let root = match tile {
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PTile::Comparator(comp) => comp.texture_name(),
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PTile::Math(math_op) => math_op.texture_name(),
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PTile::Silo => "silo",
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PTile::Flipper => "flipper",
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PTile::IO => "io_tile",
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if *state {
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return match tile {
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PTile::Comparator(comp) => comp.texture_name_on(),
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PTile::Math(math_op) => math_op.texture_name_on(),
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PTile::Silo => "silo_on",
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PTile::Flipper => "flipper_on",
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PTile::IO => "io_tile_on",
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};
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}
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return match tile {
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PTile::Comparator(comp) => comp.texture_name_off(),
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PTile::Math(math_op) => math_op.texture_name_off(),
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PTile::Silo => "silo_off",
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PTile::Flipper => "flipper_off",
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PTile::IO => "io_tile_off",
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};
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return format!("{root}_{}", if *state { "on" } else { "off" });
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}
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}
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.to_owned()
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}
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}
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@ -296,11 +313,18 @@ impl WireType {
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}
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}
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pub const fn texture_name(&self) -> &'static str {
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pub const fn texture_name_on(&self) -> &'static str {
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match self {
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WireType::Vertical => "wire_vertical",
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WireType::Horizontal => "wire_horizontal",
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WireType::Cross => "wire_cross",
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WireType::Vertical => "wire_vertical_on",
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WireType::Horizontal => "wire_horizontal_on",
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WireType::Cross => "wire_cross_on",
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}
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}
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pub const fn texture_name_off(&self) -> &'static str {
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match self {
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WireType::Vertical => "wire_vertical_off",
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WireType::Horizontal => "wire_horizontal_off",
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WireType::Cross => "wire_cross_off",
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}
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}
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}
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@ -339,13 +363,22 @@ impl MirrorType {
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}
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impl MathOp {
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pub const fn texture_name(&self) -> &'static str {
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pub const fn texture_name_on(&self) -> &'static str {
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match self {
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MathOp::Add => "add",
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MathOp::Sub => "sub",
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MathOp::Mul => "mul",
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MathOp::Div => "div",
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MathOp::Rem => "rem",
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MathOp::Add => "add_on",
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MathOp::Sub => "sub_on",
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MathOp::Mul => "mul_on",
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MathOp::Div => "div_on",
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MathOp::Rem => "rem_on",
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}
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}
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pub const fn texture_name_off(&self) -> &'static str {
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match self {
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MathOp::Add => "add_off",
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MathOp::Sub => "sub_off",
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MathOp::Mul => "mul_off",
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MathOp::Div => "div_off",
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MathOp::Rem => "rem_off",
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}
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}
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@ -371,12 +404,20 @@ impl MathOp {
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}
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impl Comparison {
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pub const fn texture_name(&self) -> &'static str {
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pub const fn texture_name_on(&self) -> &'static str {
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match self {
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Comparison::LessThan => "lt",
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Comparison::GreaterThan => "gt",
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Comparison::Equal => "eq",
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Comparison::NotEqual => "neq",
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Comparison::LessThan => "lt_on",
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Comparison::GreaterThan => "gt_on",
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Comparison::Equal => "eq_on",
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Comparison::NotEqual => "neq_on",
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}
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}
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pub const fn texture_name_off(&self) -> &'static str {
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match self {
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Comparison::LessThan => "lt_off",
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Comparison::GreaterThan => "gt_off",
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Comparison::Equal => "eq_off",
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Comparison::NotEqual => "neq_off",
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}
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}
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