stop cloning strings for every tile texture name lookup, general clippy fixes

This commit is contained in:
Crispy 2024-12-15 00:38:53 +01:00
parent 499aad7898
commit 6d8bfa03b0
3 changed files with 108 additions and 67 deletions

View file

@ -263,7 +263,7 @@ impl Board {
if texname.is_empty() {
continue;
}
let texture = textures.get(&texname);
let texture = textures.get(texname);
draw_scaled_texture(d, texture, px, py, scale);
} else {
d.draw_rectangle(px, py, tile_size, tile_size, Color::new(0, 0, 0, 80));

View file

@ -167,40 +167,57 @@ impl Tile {
}
}
pub fn texture(&self) -> String {
pub fn texture(&self) -> &str {
match self {
Tile::Open(OpenTile::Blank, _) => "",
Tile::Block => "block",
Tile::Marble { value: _, dir: _ } => "marble",
Tile::Open(OpenTile::Digit(n), _) => return format!("tile_digit_{n}"),
Tile::Open(OpenTile::Digit(n), _) => match n {
0 => "tile_digit_0",
1 => "tile_digit_1",
2 => "tile_digit_2",
3 => "tile_digit_3",
4 => "tile_digit_4",
5 => "tile_digit_5",
6 => "tile_digit_6",
7 => "tile_digit_7",
8 => "tile_digit_8",
9 => "tile_digit_9",
_ => unreachable!(),
},
Tile::Mirror(mirror) => mirror.texture_name(),
Tile::Arrow(dir) => dir.arrow_tile_texture_name(),
Tile::Button(state) => {
if *state {
"button_on"
} else {
"button_off"
return "button_on";
}
"button_off"
}
Tile::Wire(wire, state) => {
return format!(
"{}_{}",
wire.texture_name(),
if *state { "on" } else { "off" }
)
if *state {
return wire.texture_name_on();
}
wire.texture_name_off()
}
Tile::Powerable(tile, state) => {
let root = match tile {
PTile::Comparator(comp) => comp.texture_name(),
PTile::Math(math_op) => math_op.texture_name(),
PTile::Silo => "silo",
PTile::Flipper => "flipper",
PTile::IO => "io_tile",
if *state {
return match tile {
PTile::Comparator(comp) => comp.texture_name_on(),
PTile::Math(math_op) => math_op.texture_name_on(),
PTile::Silo => "silo_on",
PTile::Flipper => "flipper_on",
PTile::IO => "io_tile_on",
};
}
return match tile {
PTile::Comparator(comp) => comp.texture_name_off(),
PTile::Math(math_op) => math_op.texture_name_off(),
PTile::Silo => "silo_off",
PTile::Flipper => "flipper_off",
PTile::IO => "io_tile_off",
};
return format!("{root}_{}", if *state { "on" } else { "off" });
}
}
.to_owned()
}
}
@ -296,11 +313,18 @@ impl WireType {
}
}
pub const fn texture_name(&self) -> &'static str {
pub const fn texture_name_on(&self) -> &'static str {
match self {
WireType::Vertical => "wire_vertical",
WireType::Horizontal => "wire_horizontal",
WireType::Cross => "wire_cross",
WireType::Vertical => "wire_vertical_on",
WireType::Horizontal => "wire_horizontal_on",
WireType::Cross => "wire_cross_on",
}
}
pub const fn texture_name_off(&self) -> &'static str {
match self {
WireType::Vertical => "wire_vertical_off",
WireType::Horizontal => "wire_horizontal_off",
WireType::Cross => "wire_cross_off",
}
}
}
@ -339,13 +363,22 @@ impl MirrorType {
}
impl MathOp {
pub const fn texture_name(&self) -> &'static str {
pub const fn texture_name_on(&self) -> &'static str {
match self {
MathOp::Add => "add",
MathOp::Sub => "sub",
MathOp::Mul => "mul",
MathOp::Div => "div",
MathOp::Rem => "rem",
MathOp::Add => "add_on",
MathOp::Sub => "sub_on",
MathOp::Mul => "mul_on",
MathOp::Div => "div_on",
MathOp::Rem => "rem_on",
}
}
pub const fn texture_name_off(&self) -> &'static str {
match self {
MathOp::Add => "add_off",
MathOp::Sub => "sub_off",
MathOp::Mul => "mul_off",
MathOp::Div => "div_off",
MathOp::Rem => "rem_off",
}
}
@ -371,12 +404,20 @@ impl MathOp {
}
impl Comparison {
pub const fn texture_name(&self) -> &'static str {
pub const fn texture_name_on(&self) -> &'static str {
match self {
Comparison::LessThan => "lt",
Comparison::GreaterThan => "gt",
Comparison::Equal => "eq",
Comparison::NotEqual => "neq",
Comparison::LessThan => "lt_on",
Comparison::GreaterThan => "gt_on",
Comparison::Equal => "eq_on",
Comparison::NotEqual => "neq_on",
}
}
pub const fn texture_name_off(&self) -> &'static str {
match self {
Comparison::LessThan => "lt_off",
Comparison::GreaterThan => "gt_off",
Comparison::Equal => "eq_off",
Comparison::NotEqual => "neq_off",
}
}