draw selection bounds independently of zoom
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3 changed files with 10 additions and 12 deletions
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@ -1084,18 +1084,16 @@ impl Editor {
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is_selecting: _,
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is_selecting: _,
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}) = self.active_tool
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}) = self.active_tool
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{
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{
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let min = start.min(end);
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let p_min = self.pos_to_screen(start.min(end).to_vec());
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let max = start.max(end);
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let p_max = self.pos_to_screen((start.max(end) + (1, 1).into()).to_vec());
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let p_min = self.pos_to_screen(min.to_vec());
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let x = p_min.x as i32;
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let p_max = self.pos_to_screen(max.to_vec());
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let y = p_min.y as i32;
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let tex = textures.get("area_corner");
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let width = p_max.x as i32 - x;
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d.draw_texture_ex(tex, p_min, 0., self.zoom, Color::WHITE);
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let height = p_max.y as i32 - y;
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let one_xy = Vector2::new(tile_size as f32, tile_size as f32);
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d.draw_rectangle(x, y, width, 4, Color::WHITE);
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d.draw_texture_ex(tex, p_max + one_xy, 180., self.zoom, Color::WHITE);
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d.draw_rectangle(x, y + height - 4, width, 4, Color::WHITE);
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let top_right = Vector2::new(p_max.x + tile_size as f32, p_min.y);
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d.draw_rectangle(x, y, 4, height, Color::WHITE);
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d.draw_texture_ex(tex, top_right, 90., self.zoom, Color::WHITE);
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d.draw_rectangle(x + width - 4, y, 4, height, Color::WHITE);
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let bot_left = Vector2::new(p_min.x, p_max.y + tile_size as f32);
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d.draw_texture_ex(tex, bot_left, -90., self.zoom, Color::WHITE);
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}
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}
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}
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}
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}
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}
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