add info box and disable some ui while a popup is active
This commit is contained in:
parent
b9f76bb486
commit
6fc41bdb17
4 changed files with 280 additions and 151 deletions
146
src/editor.rs
146
src/editor.rs
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@ -21,8 +21,8 @@ use crate::{
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const HEADER_HEIGHT: i32 = 40;
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const HEADER_HEIGHT: i32 = 40;
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const FOOTER_HEIGHT: i32 = 95;
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const FOOTER_HEIGHT: i32 = 95;
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const SIDEBAR_WIDTH: i32 = 200 + 32 * 2 + 5 * 4;
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const SIDEBAR_WIDTH: i32 = 200 + 32 * 2 + 5 * 4;
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const POPUP_WIDTH: i32 = 320;
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const END_POPUP_WIDTH: i32 = 320;
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const POPUP_HEIGHT: i32 = 165;
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const END_POPUP_HEIGHT: i32 = 165;
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const MAX_ZOOM: f32 = 8.;
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const MAX_ZOOM: f32 = 8.;
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const MIN_ZOOM: f32 = 0.25;
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const MIN_ZOOM: f32 = 0.25;
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@ -56,9 +56,11 @@ pub struct Editor {
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exit_state: ExitState,
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exit_state: ExitState,
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exit_menu: bool,
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exit_menu: bool,
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total_steps: usize,
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total_steps: usize,
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popup: EndPopup,
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popup: Popup,
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score: Option<Score>,
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score: Option<Score>,
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tooltip: Tooltip,
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tooltip: Tooltip,
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mouse: MouseInput,
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info_text: ShapedText,
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blueprints: Vec<Blueprint>,
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blueprints: Vec<Blueprint>,
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selected_blueprint: usize,
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selected_blueprint: usize,
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@ -80,10 +82,12 @@ enum Action {
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}
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}
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#[derive(Debug, PartialEq)]
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#[derive(Debug, PartialEq)]
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enum EndPopup {
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enum Popup {
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None,
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None,
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Success,
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Success,
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Failure,
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Failure,
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LevelInfo,
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PauseMenu,
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Dismissed,
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Dismissed,
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}
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}
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@ -134,6 +138,8 @@ impl Editor {
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input_as_text = i.input().is_text();
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input_as_text = i.input().is_text();
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machine.set_input(i.input().as_bytes().to_owned());
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machine.set_input(i.input().as_bytes().to_owned());
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}
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}
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let mut info_text = ShapedText::new(20);
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info_text.set_text(level.description());
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Self {
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Self {
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source_board: Board::parse(&solution.board),
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source_board: Board::parse(&solution.board),
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@ -158,7 +164,8 @@ impl Editor {
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level,
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level,
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exit_state: ExitState::Dont,
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exit_state: ExitState::Dont,
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exit_menu: false,
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exit_menu: false,
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popup: EndPopup::None,
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popup: Popup::None,
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info_text,
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score: solution.score,
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score: solution.score,
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total_steps: 0,
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total_steps: 0,
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blueprints: get_blueprints(),
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blueprints: get_blueprints(),
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@ -172,6 +179,7 @@ impl Editor {
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undo_history: Vec::new(),
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undo_history: Vec::new(),
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undo_index: 0,
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undo_index: 0,
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tooltip: Tooltip::default(),
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tooltip: Tooltip::default(),
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mouse: MouseInput::default(),
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}
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}
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}
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}
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@ -292,18 +300,18 @@ impl Editor {
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self.machine.step();
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self.machine.step();
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if let Some(i) = self.stage {
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if let Some(i) = self.stage {
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if self.popup != EndPopup::None {
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if self.popup != Popup::None {
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self.popup = EndPopup::Dismissed;
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self.popup = Popup::Dismissed;
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}
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}
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let stage = &self.level.stages()[i];
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let stage = &self.level.stages()[i];
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if self.popup == EndPopup::None {
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if self.popup == Popup::None {
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if stage.output().as_bytes() == self.machine.output() {
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if stage.output().as_bytes() == self.machine.output() {
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if i + 1 < self.level.stages().len() {
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if i + 1 < self.level.stages().len() {
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self.stage = Some(i + 1);
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self.stage = Some(i + 1);
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self.total_steps += self.machine.step_count();
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self.total_steps += self.machine.step_count();
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self.reset_machine();
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self.reset_machine();
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} else {
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} else {
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self.popup = EndPopup::Success;
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self.popup = Popup::Success;
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println!("completed in {:?}", self.start_time.elapsed());
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println!("completed in {:?}", self.start_time.elapsed());
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self.exit_state = ExitState::Save;
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self.exit_state = ExitState::Save;
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self.sim_state = SimState::Stepping;
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self.sim_state = SimState::Stepping;
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@ -313,7 +321,7 @@ impl Editor {
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});
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});
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}
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}
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} else if !stage.output().as_bytes().starts_with(self.machine.output()) {
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} else if !stage.output().as_bytes().starts_with(self.machine.output()) {
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self.popup = EndPopup::Failure;
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self.popup = Popup::Failure;
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self.sim_state = SimState::Stepping;
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self.sim_state = SimState::Stepping;
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}
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}
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}
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}
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@ -437,7 +445,7 @@ impl Editor {
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pub fn update(&mut self, rl: &RaylibHandle) {
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pub fn update(&mut self, rl: &RaylibHandle) {
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if rl.is_key_pressed(KeyboardKey::KEY_ESCAPE) {
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if rl.is_key_pressed(KeyboardKey::KEY_ESCAPE) {
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self.sim_state = SimState::Editing;
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self.sim_state = SimState::Editing;
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self.popup = EndPopup::None;
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self.popup = Popup::None;
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}
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}
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if self.sim_state == SimState::Running {
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if self.sim_state == SimState::Running {
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self.time_since_step += rl.get_frame_time();
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self.time_since_step += rl.get_frame_time();
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@ -478,7 +486,7 @@ impl Editor {
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}
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}
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SimState::Running => {
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SimState::Running => {
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self.sim_state = SimState::Editing;
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self.sim_state = SimState::Editing;
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self.popup = EndPopup::None;
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self.popup = Popup::None;
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}
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}
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SimState::Stepping => self.sim_state = SimState::Running,
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SimState::Stepping => self.sim_state = SimState::Running,
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}
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}
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@ -563,6 +571,10 @@ impl Editor {
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}
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}
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self.tooltip.init_frame(d);
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self.tooltip.init_frame(d);
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self.mouse = MouseInput::get(d);
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if !matches!(self.popup, Popup::None | Popup::Dismissed) {
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self.mouse.clear();
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}
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self.draw_board(d, textures);
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self.draw_board(d, textures);
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self.board_overlay(d, textures);
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self.board_overlay(d, textures);
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@ -570,6 +582,31 @@ impl Editor {
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self.draw_top_bar(d, textures);
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self.draw_top_bar(d, textures);
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if self.active_tool == Tool::Blueprint {
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if self.active_tool == Tool::Blueprint {
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self.draw_blueprint_sidebar(d, textures);
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}
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self.mouse = MouseInput::get(d);
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match self.popup {
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Popup::Success | Popup::Failure => {
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self.tooltip.reset();
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self.draw_end_popup(d, textures);
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}
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Popup::LevelInfo => {
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self.tooltip.reset();
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let bounds = screen_centered_rect_dyn(d, 100, 100);
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d.draw_rectangle_rec(bounds, BG_MEDIUM);
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d.draw_text(self.level.name(), 110, 110, 30, Color::LIGHTBLUE);
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self.info_text.update_width(d, bounds.width as i32 - 20);
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self.info_text.draw(d, 110, 140);
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}
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_ => (),
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}
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self.tooltip.draw(d);
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}
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fn draw_blueprint_sidebar(&mut self, d: &mut RaylibDrawHandle, textures: &Textures) {
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let sidebar_height = d.get_screen_height() - FOOTER_HEIGHT - HEADER_HEIGHT - 40;
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let sidebar_height = d.get_screen_height() - FOOTER_HEIGHT - HEADER_HEIGHT - 40;
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d.draw_rectangle(
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d.draw_rectangle(
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0,
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0,
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@ -591,7 +628,7 @@ impl Editor {
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{
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{
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let i = i + self.blueprint_scroll;
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let i = i + self.blueprint_scroll;
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self.tooltip.add(5, y, 32, 32, "Delete");
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self.tooltip.add(5, y, 32, 32, "Delete");
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if simple_button(d, 5, y, 32, 32) {
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if simple_button(d, &self.mouse, 5, y, 32, 32) {
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b.remove_file();
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b.remove_file();
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self.blueprints.remove(i);
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self.blueprints.remove(i);
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break;
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break;
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@ -624,13 +661,11 @@ impl Editor {
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}
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}
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}
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}
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self.tooltip.draw(d);
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fn draw_end_popup(&mut self, d: &mut RaylibDrawHandle, textures: &Textures) {
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let x = d.get_screen_width() / 2 - END_POPUP_WIDTH / 2;
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if matches!(self.popup, EndPopup::Success | EndPopup::Failure) {
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let y = d.get_screen_height() / 2 - END_POPUP_HEIGHT / 2;
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let x = d.get_screen_width() / 2 - POPUP_WIDTH / 2;
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d.draw_rectangle(x, y, END_POPUP_WIDTH, END_POPUP_HEIGHT, BG_DARK);
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let y = d.get_screen_height() / 2 - POPUP_HEIGHT / 2;
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if self.popup == Popup::Success {
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d.draw_rectangle(x, y, POPUP_WIDTH, POPUP_HEIGHT, BG_DARK);
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if self.popup == EndPopup::Success {
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d.draw_text("Level Complete!", x + 45, y + 10, 30, Color::LIME);
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d.draw_text("Level Complete!", x + 45, y + 10, 30, Color::LIME);
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if let Some(score) = &self.score {
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if let Some(score) = &self.score {
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d.draw_text("cycles", x + 15, y + 45, 20, Color::WHITE);
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d.draw_text("cycles", x + 15, y + 45, 20, Color::WHITE);
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@ -638,17 +673,24 @@ impl Editor {
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d.draw_text("tiles", x + 215, y + 45, 20, Color::WHITE);
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d.draw_text("tiles", x + 215, y + 45, 20, Color::WHITE);
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draw_usize(d, textures, score.tiles, x + 210, y + 70, 5, 2);
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draw_usize(d, textures, score.tiles, x + 210, y + 70, 5, 2);
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}
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}
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if simple_button(d, x + 10, y + 110, 140, 45) {
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if simple_button(d, &self.mouse, x + 10, y + 110, 140, 45) {
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self.popup = EndPopup::Dismissed;
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self.popup = Popup::Dismissed;
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}
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}
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d.draw_text("continue\nediting", x + 15, y + 115, 20, Color::WHITE);
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d.draw_text("continue\nediting", x + 15, y + 115, 20, Color::WHITE);
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if simple_button(d, x + POPUP_WIDTH / 2 + 5, y + 110, 140, 45) {
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if simple_button(
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d,
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&self.mouse,
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x + END_POPUP_WIDTH / 2 + 5,
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y + 110,
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140,
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45,
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) {
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self.exit_state = ExitState::ExitAndSave;
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self.exit_state = ExitState::ExitAndSave;
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}
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}
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d.draw_text(
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d.draw_text(
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"return to\nlevel list",
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"return to\nlevel list",
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x + POPUP_WIDTH / 2 + 10,
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x + END_POPUP_WIDTH / 2 + 10,
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y + 115,
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y + 115,
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20,
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20,
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Color::WHITE,
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Color::WHITE,
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@ -656,13 +698,12 @@ impl Editor {
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} else {
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} else {
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d.draw_text("Level Failed!", x + 45, y + 10, 30, Color::RED);
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d.draw_text("Level Failed!", x + 45, y + 10, 30, Color::RED);
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d.draw_text("incorrect output", x + 45, y + 45, 20, Color::WHITE);
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d.draw_text("incorrect output", x + 45, y + 45, 20, Color::WHITE);
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if simple_button(d, x + 10, y + 110, 300, 25) {
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if simple_button(d, &self.mouse, x + 10, y + 110, 300, 25) {
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self.popup = EndPopup::Dismissed;
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self.popup = Popup::Dismissed;
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}
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}
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d.draw_text("ok :(", x + 15, y + 115, 20, Color::WHITE);
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d.draw_text("ok :(", x + 15, y + 115, 20, Color::WHITE);
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}
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}
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}
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}
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}
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fn draw_top_bar(&mut self, d: &mut RaylibDrawHandle, textures: &Textures) {
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fn draw_top_bar(&mut self, d: &mut RaylibDrawHandle, textures: &Textures) {
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// background
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// background
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@ -675,32 +716,37 @@ impl Editor {
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);
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);
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if self.exit_menu {
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if self.exit_menu {
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if simple_button(d, 4, 4, 32, 32) {
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if simple_button(d, &self.mouse, 4, 4, 32, 32) {
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self.exit_state = ExitState::ExitAndSave;
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self.exit_state = ExitState::ExitAndSave;
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}
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}
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self.tooltip.add(4, 4, 32, 32, "exit");
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self.tooltip.add(4, 4, 32, 32, "exit");
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draw_scaled_texture(d, textures.get("exit"), 4, 4, 2.);
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draw_scaled_texture(d, textures.get("exit"), 4, 4, 2.);
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if simple_button(d, 38, 4, 32, 32) {
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if simple_button(d, &self.mouse, 40, 4, 32, 32) {
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self.exit_menu = false;
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self.exit_menu = false;
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}
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}
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draw_scaled_texture(d, textures.get("cancel"), 38, 4, 2.);
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draw_scaled_texture(d, textures.get("cancel"), 40, 4, 2.);
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self.tooltip.add(38, 4, 32, 32, "cancel");
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self.tooltip.add(40, 4, 32, 32, "cancel");
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} else {
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} else {
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if simple_button(d, 4, 4, 32, 32) {
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if simple_button(d, &self.mouse, 4, 4, 32, 32) {
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self.exit_menu = true;
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self.exit_menu = true;
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}
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}
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self.tooltip.add(4, 4, 32, 32, "exit");
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self.tooltip.add(4, 4, 32, 32, "exit");
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draw_scaled_texture(d, textures.get("exit"), 4, 4, 2.);
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draw_scaled_texture(d, textures.get("exit"), 4, 4, 2.);
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if simple_button(d, 38, 4, 32, 32) {
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if simple_button(d, &self.mouse, 40, 4, 32, 32) {
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self.exit_state = ExitState::Save;
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self.exit_state = ExitState::Save;
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}
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}
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draw_scaled_texture(d, textures.get("save"), 38, 4, 2.);
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draw_scaled_texture(d, textures.get("save"), 40, 4, 2.);
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self.tooltip.add(38, 4, 32, 32, "save");
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self.tooltip.add(40, 4, 32, 32, "save");
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}
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}
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if simple_button(d, &self.mouse, 76, 5, 60, 30) {
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self.popup = Popup::LevelInfo;
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}
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d.draw_text("info", 80, 10, 20, Color::WHITE);
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if self.sim_state == SimState::Editing {
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if self.sim_state == SimState::Editing {
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self.tooltip.add(150, 4, 32, 32, "Undo");
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self.tooltip.add(150, 4, 32, 32, "Undo");
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if simple_button(d, 150, 4, 32, 32) {
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if simple_button(d, &self.mouse, 150, 4, 32, 32) {
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self.undo()
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self.undo()
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}
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}
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let undo_icon = if self.undo_index > 0 {
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let undo_icon = if self.undo_index > 0 {
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@ -711,7 +757,7 @@ impl Editor {
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draw_scaled_texture(d, textures.get(undo_icon), 150, 4, 2.);
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draw_scaled_texture(d, textures.get(undo_icon), 150, 4, 2.);
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self.tooltip.add(186, 4, 32, 32, "Redo");
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self.tooltip.add(186, 4, 32, 32, "Redo");
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if simple_button(d, 186, 4, 32, 32) {
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if simple_button(d, &self.mouse, 186, 4, 32, 32) {
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self.redo()
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self.redo()
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}
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}
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let redo_icon = if self.undo_index < self.undo_history.len() {
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let redo_icon = if self.undo_index < self.undo_history.len() {
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@ -723,7 +769,7 @@ impl Editor {
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}
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}
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self.tooltip.add(223, 4, 32, 32, "Toggle overlay");
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self.tooltip.add(223, 4, 32, 32, "Toggle overlay");
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if simple_button(d, 223, 4, 32, 32) {
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if simple_button(d, &self.mouse, 223, 4, 32, 32) {
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self.draw_overlay = !self.draw_overlay;
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self.draw_overlay = !self.draw_overlay;
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}
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}
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let overlay_btn_icon = if self.draw_overlay {
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let overlay_btn_icon = if self.draw_overlay {
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@ -735,13 +781,13 @@ impl Editor {
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if self.sim_state == SimState::Running {
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if self.sim_state == SimState::Running {
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self.tooltip.add(260, 4, 32, 32, "Pause");
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self.tooltip.add(260, 4, 32, 32, "Pause");
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if simple_button(d, 260, 4, 32, 32) {
|
if simple_button(d, &self.mouse, 260, 4, 32, 32) {
|
||||||
self.sim_state = SimState::Stepping;
|
self.sim_state = SimState::Stepping;
|
||||||
}
|
}
|
||||||
draw_scaled_texture(d, textures.get("pause"), 260, 4, 2.);
|
draw_scaled_texture(d, textures.get("pause"), 260, 4, 2.);
|
||||||
} else {
|
} else {
|
||||||
self.tooltip.add(260, 4, 32, 32, "Start");
|
self.tooltip.add(260, 4, 32, 32, "Start");
|
||||||
if simple_button(d, 260, 4, 32, 32) {
|
if simple_button(d, &self.mouse, 260, 4, 32, 32) {
|
||||||
if self.sim_state == SimState::Editing {
|
if self.sim_state == SimState::Editing {
|
||||||
self.init_sim()
|
self.init_sim()
|
||||||
}
|
}
|
||||||
|
@ -752,15 +798,15 @@ impl Editor {
|
||||||
|
|
||||||
if self.sim_state != SimState::Editing {
|
if self.sim_state != SimState::Editing {
|
||||||
self.tooltip.add(296, 4, 32, 32, "Stop");
|
self.tooltip.add(296, 4, 32, 32, "Stop");
|
||||||
if simple_button(d, 296, 4, 32, 32) {
|
if simple_button(d, &self.mouse, 296, 4, 32, 32) {
|
||||||
self.sim_state = SimState::Editing;
|
self.sim_state = SimState::Editing;
|
||||||
self.popup = EndPopup::None;
|
self.popup = Popup::None;
|
||||||
}
|
}
|
||||||
draw_scaled_texture(d, textures.get("stop"), 296, 4, 2.);
|
draw_scaled_texture(d, textures.get("stop"), 296, 4, 2.);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.tooltip.add(332, 4, 32, 32, "Step");
|
self.tooltip.add(332, 4, 32, 32, "Step");
|
||||||
if simple_button(d, 332, 4, 32, 32) {
|
if simple_button(d, &self.mouse, 332, 4, 32, 32) {
|
||||||
self.step_pressed();
|
self.step_pressed();
|
||||||
}
|
}
|
||||||
draw_scaled_texture(d, textures.get("step"), 332, 4, 2.);
|
draw_scaled_texture(d, textures.get("step"), 332, 4, 2.);
|
||||||
|
@ -781,7 +827,7 @@ impl Editor {
|
||||||
draw_usize(d, textures, self.max_step_time as usize, 260, 60, 9, 1);
|
draw_usize(d, textures, self.max_step_time as usize, 260, 60, 9, 1);
|
||||||
|
|
||||||
d.draw_text("input:", 603, 8, 10, Color::WHITE);
|
d.draw_text("input:", 603, 8, 10, Color::WHITE);
|
||||||
if simple_button(d, 600, 20, 35, 15) {
|
if simple_button(d, &self.mouse, 600, 20, 35, 15) {
|
||||||
self.input_as_text = !self.input_as_text
|
self.input_as_text = !self.input_as_text
|
||||||
}
|
}
|
||||||
let input_mode_text = if self.input_as_text { "text" } else { "bytes" };
|
let input_mode_text = if self.input_as_text { "text" } else { "bytes" };
|
||||||
|
@ -862,19 +908,21 @@ impl Editor {
|
||||||
let y = footer_top as i32 + 49;
|
let y = footer_top as i32 + 49;
|
||||||
|
|
||||||
self.tooltip.add(100, y, 40, 40, "Cancel");
|
self.tooltip.add(100, y, 40, 40, "Cancel");
|
||||||
if simple_button(d, 100, y, 40, 40) || d.is_key_pressed(KeyboardKey::KEY_ESCAPE) {
|
if simple_button(d, &self.mouse, 100, y, 40, 40)
|
||||||
|
|| d.is_key_pressed(KeyboardKey::KEY_ESCAPE)
|
||||||
|
{
|
||||||
self.active_tool = Tool::SelectArea(Selection::default());
|
self.active_tool = Tool::SelectArea(Selection::default());
|
||||||
}
|
}
|
||||||
draw_scaled_texture(d, textures.get("cancel"), 104, y + 4, 2.);
|
draw_scaled_texture(d, textures.get("cancel"), 104, y + 4, 2.);
|
||||||
|
|
||||||
self.tooltip.add(144, y, 40, 40, "Save blueprint");
|
self.tooltip.add(144, y, 40, 40, "Save blueprint");
|
||||||
if simple_button(d, 144, y, 40, 40) {
|
if simple_button(d, &self.mouse, 144, y, 40, 40) {
|
||||||
self.save_blueprint(selection);
|
self.save_blueprint(selection);
|
||||||
}
|
}
|
||||||
draw_scaled_texture(d, textures.get("save"), 148, y + 4, 2.);
|
draw_scaled_texture(d, textures.get("save"), 148, y + 4, 2.);
|
||||||
|
|
||||||
self.tooltip.add(188, y, 40, 40, "Copy");
|
self.tooltip.add(188, y, 40, 40, "Copy");
|
||||||
if simple_button(d, 188, y, 40, 40)
|
if simple_button(d, &self.mouse, 188, y, 40, 40)
|
||||||
|| (d.is_key_pressed(KeyboardKey::KEY_C)
|
|| (d.is_key_pressed(KeyboardKey::KEY_C)
|
||||||
&& d.is_key_down(KeyboardKey::KEY_LEFT_CONTROL))
|
&& d.is_key_down(KeyboardKey::KEY_LEFT_CONTROL))
|
||||||
{
|
{
|
||||||
|
@ -884,7 +932,7 @@ impl Editor {
|
||||||
draw_scaled_texture(d, textures.get("copy"), 192, y + 4, 2.);
|
draw_scaled_texture(d, textures.get("copy"), 192, y + 4, 2.);
|
||||||
|
|
||||||
self.tooltip.add(232, y, 40, 40, "Delete");
|
self.tooltip.add(232, y, 40, 40, "Delete");
|
||||||
if simple_button(d, 232, y, 40, 40) {
|
if simple_button(d, &self.mouse, 232, y, 40, 40) {
|
||||||
let min = selection.0.min(selection.1);
|
let min = selection.0.min(selection.1);
|
||||||
let max = selection.0.max(selection.1);
|
let max = selection.0.max(selection.1);
|
||||||
let board =
|
let board =
|
||||||
|
@ -1042,7 +1090,7 @@ impl Editor {
|
||||||
let output_cell_width = 43;
|
let output_cell_width = 43;
|
||||||
let output_cells = (d.get_screen_width() - output_x) as usize / output_cell_width as usize;
|
let output_cells = (d.get_screen_width() - output_x) as usize / output_cell_width as usize;
|
||||||
|
|
||||||
if simple_button(d, output_x, y + 70, 65, 15) {
|
if simple_button(d, &self.mouse, output_x, y + 70, 65, 15) {
|
||||||
self.output_as_text = !self.output_as_text
|
self.output_as_text = !self.output_as_text
|
||||||
}
|
}
|
||||||
let output_mode_text = if self.output_as_text {
|
let output_mode_text = if self.output_as_text {
|
||||||
|
|
26
src/main.rs
26
src/main.rs
|
@ -123,19 +123,16 @@ impl Game {
|
||||||
let level_list_width = (d.get_screen_width() / 3).min(400);
|
let level_list_width = (d.get_screen_width() / 3).min(400);
|
||||||
let screen_height = d.get_screen_height();
|
let screen_height = d.get_screen_height();
|
||||||
d.draw_rectangle(0, 0, level_list_width, screen_height, BG_MEDIUM);
|
d.draw_rectangle(0, 0, level_list_width, screen_height, BG_MEDIUM);
|
||||||
|
let mouse = MouseInput::get(d);
|
||||||
let clicked = d.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_LEFT);
|
|
||||||
let mouse_pos = d.get_mouse_position();
|
|
||||||
let scroll_delta = d.get_mouse_wheel_move();
|
|
||||||
|
|
||||||
const ENTRY_SPACING: i32 = 65;
|
const ENTRY_SPACING: i32 = 65;
|
||||||
let fit_on_screen = (d.get_screen_height() / ENTRY_SPACING) as usize;
|
let fit_on_screen = (d.get_screen_height() / ENTRY_SPACING) as usize;
|
||||||
let max_scroll = self.levels.len().saturating_sub(fit_on_screen);
|
let max_scroll = self.levels.len().saturating_sub(fit_on_screen);
|
||||||
if mouse_pos.x < level_list_width as f32 {
|
if mouse.pos().x < level_list_width as f32 {
|
||||||
if scroll_delta < 0. && self.level_scroll < max_scroll {
|
if mouse.scroll() == Some(Scroll::Down) && self.level_scroll < max_scroll {
|
||||||
self.level_scroll += 1;
|
self.level_scroll += 1;
|
||||||
}
|
}
|
||||||
if scroll_delta > 0. && self.level_scroll > 0 {
|
if mouse.scroll() == Some(Scroll::Up) && self.level_scroll > 0 {
|
||||||
self.level_scroll -= 1;
|
self.level_scroll -= 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -149,7 +146,7 @@ impl Game {
|
||||||
width: level_list_width as f32 - 10.,
|
width: level_list_width as f32 - 10.,
|
||||||
height: ENTRY_SPACING as f32 - 5.,
|
height: ENTRY_SPACING as f32 - 5.,
|
||||||
};
|
};
|
||||||
let clicked_this = clicked && bounds.check_collision_point_rec(mouse_pos);
|
let clicked_this = mouse.left_click() && mouse.is_over(bounds);
|
||||||
match level {
|
match level {
|
||||||
LevelListEntry::Chapter(title, level_count) => {
|
LevelListEntry::Chapter(title, level_count) => {
|
||||||
d.draw_rectangle_rec(bounds, BG_DARK);
|
d.draw_rectangle_rec(bounds, BG_DARK);
|
||||||
|
@ -242,7 +239,14 @@ impl Game {
|
||||||
}
|
}
|
||||||
|
|
||||||
let next_id = get_free_id(solutions, Solution::id);
|
let next_id = get_free_id(solutions, Solution::id);
|
||||||
if simple_button(d, level_list_width + 10, solution_y, entry_width, 30) {
|
if simple_button(
|
||||||
|
d,
|
||||||
|
&mouse,
|
||||||
|
level_list_width + 10,
|
||||||
|
solution_y,
|
||||||
|
entry_width,
|
||||||
|
30,
|
||||||
|
) {
|
||||||
self.selected_solution = solutions.len();
|
self.selected_solution = solutions.len();
|
||||||
solutions.push(Solution::new(level, next_id));
|
solutions.push(Solution::new(level, next_id));
|
||||||
}
|
}
|
||||||
|
@ -270,7 +274,7 @@ impl Game {
|
||||||
let id_text = format!("{}", solution.id());
|
let id_text = format!("{}", solution.id());
|
||||||
d.draw_text(&id_text, column_x, y + 35, 10, Color::GRAY);
|
d.draw_text(&id_text, column_x, y + 35, 10, Color::GRAY);
|
||||||
|
|
||||||
if simple_button(d, column_x, y + 50, 220, 30) {
|
if simple_button(d, &mouse, column_x, y + 50, 220, 30) {
|
||||||
let cloned = solution.new_copy(next_id);
|
let cloned = solution.new_copy(next_id);
|
||||||
self.selected_solution = solutions.len();
|
self.selected_solution = solutions.len();
|
||||||
solutions.push(cloned);
|
solutions.push(cloned);
|
||||||
|
@ -278,7 +282,7 @@ impl Game {
|
||||||
}
|
}
|
||||||
d.draw_text("clone", column_x + 5, y + 55, 20, Color::WHITE);
|
d.draw_text("clone", column_x + 5, y + 55, 20, Color::WHITE);
|
||||||
|
|
||||||
if simple_button(d, column_x, y + 85, 220, 30) {
|
if simple_button(d, &mouse, column_x, y + 85, 220, 30) {
|
||||||
let mut editor = Editor::new(solution.clone(), level.clone());
|
let mut editor = Editor::new(solution.clone(), level.clone());
|
||||||
editor.center_view(d);
|
editor.center_view(d);
|
||||||
self.open_editor = Some(editor);
|
self.open_editor = Some(editor);
|
||||||
|
|
37
src/ui.rs
37
src/ui.rs
|
@ -1,6 +1,6 @@
|
||||||
use std::ops::Range;
|
use std::ops::Range;
|
||||||
|
|
||||||
use crate::{draw_scaled_texture, theme::*, Textures};
|
use crate::{draw_scaled_texture, theme::*, MouseInput, Textures};
|
||||||
use raylib::prelude::*;
|
use raylib::prelude::*;
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
|
@ -120,6 +120,10 @@ impl Tooltip {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(&mut self){
|
||||||
|
self.text = None;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn add_rec(&mut self, bounds: Rectangle, text: &'static str) {
|
pub fn add_rec(&mut self, bounds: Rectangle, text: &'static str) {
|
||||||
self.add(
|
self.add(
|
||||||
bounds.x as i32,
|
bounds.x as i32,
|
||||||
|
@ -153,8 +157,15 @@ impl Tooltip {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn simple_button(d: &mut RaylibDrawHandle, x: i32, y: i32, width: i32, height: i32) -> bool {
|
pub fn simple_button(
|
||||||
let mouse_pos = d.get_mouse_position();
|
d: &mut RaylibDrawHandle,
|
||||||
|
mouse: &MouseInput,
|
||||||
|
x: i32,
|
||||||
|
y: i32,
|
||||||
|
width: i32,
|
||||||
|
height: i32,
|
||||||
|
) -> bool {
|
||||||
|
let mouse_pos = mouse.pos();
|
||||||
let bounds = Rectangle {
|
let bounds = Rectangle {
|
||||||
x: x as f32,
|
x: x as f32,
|
||||||
y: y as f32,
|
y: y as f32,
|
||||||
|
@ -162,7 +173,7 @@ pub fn simple_button(d: &mut RaylibDrawHandle, x: i32, y: i32, width: i32, heigh
|
||||||
height: height as f32,
|
height: height as f32,
|
||||||
};
|
};
|
||||||
let hover = bounds.check_collision_point_rec(mouse_pos);
|
let hover = bounds.check_collision_point_rec(mouse_pos);
|
||||||
let pressed = hover && d.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_LEFT);
|
let pressed = hover && mouse.left_click();
|
||||||
d.draw_rectangle(x, y, width, height, widget_bg(hover));
|
d.draw_rectangle(x, y, width, height, widget_bg(hover));
|
||||||
pressed
|
pressed
|
||||||
}
|
}
|
||||||
|
@ -379,21 +390,3 @@ pub fn slider(
|
||||||
}
|
}
|
||||||
false
|
false
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
|
||||||
pub enum Scroll {
|
|
||||||
Up,
|
|
||||||
Down,
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn get_scroll(rl: &RaylibHandle) -> Option<Scroll> {
|
|
||||||
const SCROLL_THRESHOLD: f32 = 0.5;
|
|
||||||
let value = rl.get_mouse_wheel_move();
|
|
||||||
if value > SCROLL_THRESHOLD {
|
|
||||||
Some(Scroll::Up)
|
|
||||||
} else if value < -SCROLL_THRESHOLD {
|
|
||||||
Some(Scroll::Down)
|
|
||||||
} else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
84
src/util.rs
84
src/util.rs
|
@ -50,3 +50,87 @@ pub fn get_free_id<T>(items: &[T], id_fn: fn(&T) -> usize) -> usize {
|
||||||
}
|
}
|
||||||
id
|
id
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn screen_centered_rect_dyn(rl: &RaylibHandle, margin_x: i32, margin_y: i32) -> Rectangle {
|
||||||
|
let w = rl.get_screen_width();
|
||||||
|
let h = rl.get_screen_height();
|
||||||
|
Rectangle {
|
||||||
|
x: margin_x as f32,
|
||||||
|
y: margin_y as f32,
|
||||||
|
width: (w - margin_x * 2) as f32,
|
||||||
|
height: (h - margin_y * 2) as f32,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Default)]
|
||||||
|
pub struct MouseInput {
|
||||||
|
pos: Vector2,
|
||||||
|
left_click: bool,
|
||||||
|
left_hold: bool,
|
||||||
|
right_click: bool,
|
||||||
|
right_hold: bool,
|
||||||
|
scroll: Option<Scroll>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MouseInput {
|
||||||
|
pub fn get(rl: &RaylibHandle) -> Self {
|
||||||
|
Self {
|
||||||
|
pos: rl.get_mouse_position(),
|
||||||
|
left_click: rl.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_LEFT),
|
||||||
|
left_hold: rl.is_mouse_button_down(MouseButton::MOUSE_BUTTON_LEFT),
|
||||||
|
right_click: rl.is_mouse_button_pressed(MouseButton::MOUSE_BUTTON_RIGHT),
|
||||||
|
right_hold: rl.is_mouse_button_down(MouseButton::MOUSE_BUTTON_RIGHT),
|
||||||
|
scroll: get_scroll(rl),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_over(&self, rect: Rectangle) -> bool {
|
||||||
|
rect.check_collision_point_rec(self.pos)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn clear(&mut self) {
|
||||||
|
*self = Self::default();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pos(&self) -> Vector2 {
|
||||||
|
self.pos
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn left_click(&self) -> bool {
|
||||||
|
self.left_click
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn left_hold(&self) -> bool {
|
||||||
|
self.left_hold
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn right_click(&self) -> bool {
|
||||||
|
self.right_click
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn right_hold(&self) -> bool {
|
||||||
|
self.right_hold
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn scroll(&self) -> Option<Scroll> {
|
||||||
|
self.scroll
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||||
|
pub enum Scroll {
|
||||||
|
Up,
|
||||||
|
Down,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_scroll(rl: &RaylibHandle) -> Option<Scroll> {
|
||||||
|
const SCROLL_THRESHOLD: f32 = 0.5;
|
||||||
|
let value = rl.get_mouse_wheel_move();
|
||||||
|
if value > SCROLL_THRESHOLD {
|
||||||
|
Some(Scroll::Up)
|
||||||
|
} else if value < -SCROLL_THRESHOLD {
|
||||||
|
Some(Scroll::Down)
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue