specify default input/output text/byte mode per level

This commit is contained in:
Crispy 2024-10-07 17:33:53 +02:00
parent e9b03b937b
commit 70d7256e9d
4 changed files with 17 additions and 5 deletions

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@ -5,9 +5,7 @@ logic mostly like https://git.crispypin.cc/CrispyPin/marble
## todo
cleanup: unpowered texture names x_off -> x
(option) display input as numbers
scroll output
default i/o text modes specified per level
properly center view
make marble movement not order-dependent (`>ooo <` does not behave symmetrically)
blueprints