specify default input/output text/byte mode per level
This commit is contained in:
parent
e9b03b937b
commit
70d7256e9d
4 changed files with 17 additions and 5 deletions
|
@ -89,8 +89,8 @@ impl Editor {
|
|||
view_offset: Vector2::zero(),
|
||||
zoom: 1,
|
||||
active_tool: Tool::None,
|
||||
output_as_text: false,
|
||||
input_as_text: false,
|
||||
output_as_text: level.output_is_text(),
|
||||
input_as_text: level.input_is_text(),
|
||||
input_text_selected: false,
|
||||
sim_speed: 8,
|
||||
time_since_step: 0.,
|
||||
|
|
12
src/level.rs
12
src/level.rs
|
@ -11,6 +11,10 @@ pub struct Level {
|
|||
init_board: Option<String>,
|
||||
inputs: Vec<u8>,
|
||||
outputs: Vec<u8>,
|
||||
#[serde(default)]
|
||||
input_is_text: bool,
|
||||
#[serde(default)]
|
||||
output_is_text: bool,
|
||||
}
|
||||
|
||||
impl Level {
|
||||
|
@ -45,4 +49,12 @@ impl Level {
|
|||
pub fn outputs(&self) -> &[u8] {
|
||||
&self.outputs
|
||||
}
|
||||
|
||||
pub fn input_is_text(&self) -> bool {
|
||||
self.input_is_text
|
||||
}
|
||||
|
||||
pub fn output_is_text(&self) -> bool {
|
||||
self.output_is_text
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue