show version in corner of level list
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parent
15f6cc70d4
commit
79fe26414b
1 changed files with 9 additions and 1 deletions
10
src/main.rs
10
src/main.rs
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@ -98,6 +98,14 @@ impl Game {
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fn draw(&mut self, d: &mut RaylibDrawHandle) {
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fn draw(&mut self, d: &mut RaylibDrawHandle) {
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d.clear_background(BG_DARK);
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d.clear_background(BG_DARK);
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d.draw_text(
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concat!("Marble Machinations v", env!("CARGO_PKG_VERSION")),
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d.get_screen_width() - 275,
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d.get_screen_height() - 20,
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20,
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Color::GRAY,
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);
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let level_list_width = (d.get_screen_width() / 3).min(400);
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let level_list_width = (d.get_screen_width() / 3).min(400);
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let screen_height = d.get_screen_height();
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let screen_height = d.get_screen_height();
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d.draw_rectangle(0, 0, level_list_width, screen_height, BG_MEDIUM);
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d.draw_rectangle(0, 0, level_list_width, screen_height, BG_MEDIUM);
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@ -226,7 +234,7 @@ impl Game {
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&mut self.editing_solution_name,
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&mut self.editing_solution_name,
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24,
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24,
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true,
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true,
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){
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) {
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solution.save();
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solution.save();
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}
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}
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let id_text = format!("{}", solution.id());
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let id_text = format!("{}", solution.id());
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