redraw a bunch of sprites, tweak some ui colours
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parent
611a02c3b4
commit
96f1a8367f
22 changed files with 10 additions and 10 deletions
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@ -177,9 +177,9 @@ impl Tile {
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Tile::Arrow(dir) => dir.arrow_tile_texture_name(),
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Tile::Button(state) => {
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if *state {
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"trigger_on"
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"button_on"
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} else {
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"trigger_off"
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"button_off"
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}
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}
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Tile::Wire(wire, state) => {
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@ -193,7 +193,7 @@ impl Tile {
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let root = match tile {
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PTile::Gate(gate) => gate.texture_name(),
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PTile::Math(math_op) => math_op.texture_name(),
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PTile::Silo => "bag",
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PTile::Silo => "silo",
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PTile::Flipper => "flipper",
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PTile::IO => "io_tile",
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};
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