redraw a bunch of sprites, tweak some ui colours

This commit is contained in:
Crispy 2024-12-12 23:06:06 +01:00
parent 611a02c3b4
commit 96f1a8367f
22 changed files with 10 additions and 10 deletions

View file

@ -177,9 +177,9 @@ impl Tile {
Tile::Arrow(dir) => dir.arrow_tile_texture_name(),
Tile::Button(state) => {
if *state {
"trigger_on"
"button_on"
} else {
"trigger_off"
"button_off"
}
}
Tile::Wire(wire, state) => {
@ -193,7 +193,7 @@ impl Tile {
let root = match tile {
PTile::Gate(gate) => gate.texture_name(),
PTile::Math(math_op) => math_op.texture_name(),
PTile::Silo => "bag",
PTile::Silo => "silo",
PTile::Flipper => "flipper",
PTile::IO => "io_tile",
};