redraw a bunch of sprites, tweak some ui colours
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22 changed files with 10 additions and 10 deletions
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@ -319,7 +319,6 @@ impl Machine {
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}
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}
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// let mut triggers_activated = Vec::new();
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let mut removed_marbles = Vec::new();
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// move marbles
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for (i, pos) in self.marbles[..old_marbles].iter_mut().enumerate() {
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