reorder list levels because list length is more complex than i thought
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4 changed files with 9 additions and 7 deletions
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@ -9,6 +9,8 @@ story/lore
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timestamps in solutions and blueprints
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multiple input/output sets
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undo/redo
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make math tiles read digits
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fix bag tiles only counting power in one direction at once
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tooltips
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lock tile types for early levels to make it less overwhelming
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make a gui alternative to pressing R to rotate between tile variants
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@ -84,11 +86,11 @@ blueprint rotation?
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- output multiple numbers in sequence (digits)
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- output zeroes forever (looping, trigger, bag output)
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- copy the input (input)
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- copy only odd input numbers (comparator, flipper)
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- copy only odd input numbers (comparator, math, flipper)
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### 0-terminated list processing
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- copy the second list
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- calculate list length (math, bag input)
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- count instances of 5 in a list
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- copy the second list
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- reverse a list (bouncing)
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### user-friendly numbers
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- convert a number to decimal ascii
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