reorder list levels because list length is more complex than i thought

This commit is contained in:
Crispy 2024-10-10 21:28:55 +02:00
parent 67557832fa
commit b5b77b89f9
4 changed files with 9 additions and 7 deletions

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@ -9,6 +9,8 @@ story/lore
timestamps in solutions and blueprints
multiple input/output sets
undo/redo
make math tiles read digits
fix bag tiles only counting power in one direction at once
tooltips
lock tile types for early levels to make it less overwhelming
make a gui alternative to pressing R to rotate between tile variants
@ -84,11 +86,11 @@ blueprint rotation?
- output multiple numbers in sequence (digits)
- output zeroes forever (looping, trigger, bag output)
- copy the input (input)
- copy only odd input numbers (comparator, flipper)
- copy only odd input numbers (comparator, math, flipper)
### 0-terminated list processing
- copy the second list
- calculate list length (math, bag input)
- count instances of 5 in a list
- copy the second list
- reverse a list (bouncing)
### user-friendly numbers
- convert a number to decimal ascii