cleanup todo comments, tweak default board for incrementer level
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4 changed files with 5 additions and 4 deletions
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@ -255,7 +255,7 @@ impl Grid {
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let texture = textures.get(texname);
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draw_scaled_texture(d, texture, px, py, scale);
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#[cfg(debug_assertions)]
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// TODO: some in-game option to show power direction
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// todo some in-game option to show power direction
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if let Tile::Powerable(_, state) = &tile {
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for dir in Direction::ALL {
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if state.get_dir(dir) {
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