cleanup
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parent
3906c76b13
commit
f35ca28c02
2 changed files with 10 additions and 15 deletions
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@ -884,15 +884,11 @@ impl Editor {
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self.tooltip.add(368, 4, 48, 32, "Speed");
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draw_usize(d, textures, 1 << self.sim_speed, (368, 4), SPEED_DIGITS, 1);
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slider(
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d,
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&self.mouse,
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(d, &self.mouse),
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rect(368, 24, 48, 12),
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&mut self.sim_speed,
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0,
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MAX_SPEED_POWER,
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368,
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24,
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48,
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12,
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);
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self.tooltip.add(420, 4, 180, 32, "Steps");
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17
src/ui.rs
17
src/ui.rs
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@ -388,21 +388,20 @@ pub fn draw_usize_small(
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}
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pub fn slider(
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d: &mut RaylibDrawHandle,
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mouse: &MouseInput,
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(d, mouse): (&mut RaylibDrawHandle, &MouseInput),
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bounds: Rectangle,
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value: &mut u8,
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min: u8,
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max: u8,
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x: i32,
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y: i32,
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width: i32,
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height: i32,
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) -> bool {
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// draw state
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// the +1 makes the lowest state look slightly filled and the max state fully filled
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let percent = (*value - min + 1) as f32 / (max - min + 1) as f32;
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d.draw_rectangle(x, y, width, height, BG_WIDGET);
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d.draw_rectangle(x, y, (width as f32 * percent) as i32, height, Color::CYAN);
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let bounds = Rectangle::new(x as f32, y as f32, width as f32, height as f32);
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d.draw_rectangle_rec(bounds, BG_WIDGET);
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let mut filled_bounds = bounds;
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filled_bounds.width *= percent;
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d.draw_rectangle_rec(filled_bounds, Color::CYAN);
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// interaction
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if mouse.is_over(bounds) {
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if mouse.left_hold() {
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let percent = (mouse.pos().x - bounds.x) / bounds.width;
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