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8d81f94b70
Author | SHA1 | Date | |
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8d81f94b70 | |||
7a4c9014c8 |
2 changed files with 387 additions and 217 deletions
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@ -3,7 +3,7 @@ Game store page: https://crispypin.itch.io/marble-machinations
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## [Unreleased]
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### added
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- configurable hotkeys (via file only, only some actions)
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- configurable key bindings for the basic editor actions
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- OS clipboard copy/paste, with fallback to old behavior when copying
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- in-grid text comments (not yet editable in-game)
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- changelog file
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584
src/input.rs
584
src/input.rs
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@ -1,4 +1,4 @@
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use std::{collections::BTreeMap, mem::transmute};
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use std::{collections::BTreeMap, mem::transmute, vec};
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use raylib::{
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color::Color,
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@ -11,7 +11,7 @@ use serde::{Deserialize, Serialize};
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use crate::{
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theme::{BG_DARK, BG_LIGHT},
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ui::text_button,
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util::screen_centered_rect,
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util::{rect, screen_centered_rect},
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Globals,
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};
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@ -27,32 +27,28 @@ pub enum ActionId {
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StopSim,
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StepSim,
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// just like in C, because this way doesn't need more dependencies
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_ActionIdSize,
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_EnumSize,
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}
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impl Default for Input {
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fn default() -> Self {
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use KeyboardKey::*;
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use Button::*;
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let mut bindings = [(); ActionId::SIZE].map(|_| Vec::new());
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let mut bind_key = |action, mods, key| {
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let mut bind_key = |action, mods, trigger| {
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bindings[action as usize].push(Binding {
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modifiers: mods,
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trigger: InputTrigger::Key(key),
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trigger,
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});
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};
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bind_key(ActionId::Undo, vec![KEY_LEFT_CONTROL], KEY_Z);
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bind_key(ActionId::Redo, vec![KEY_LEFT_CONTROL], KEY_Y);
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bind_key(
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ActionId::Redo,
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vec![KEY_LEFT_CONTROL, KEY_LEFT_SHIFT],
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KEY_Z,
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);
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bind_key(ActionId::Copy, vec![KEY_LEFT_CONTROL], KEY_C);
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bind_key(ActionId::Paste, vec![KEY_LEFT_CONTROL], KEY_V);
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bind_key(ActionId::ToggleMenu, vec![], KEY_ESCAPE);
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bind_key(ActionId::StartSim, vec![], KEY_ENTER);
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bind_key(ActionId::StopSim, vec![], KEY_ENTER);
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bind_key(ActionId::StepSim, vec![], KEY_SPACE);
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bind_key(ActionId::Undo, vec![LCtrl], Z);
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bind_key(ActionId::Redo, vec![LCtrl], Y);
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bind_key(ActionId::Redo, vec![LCtrl, LShift], Z);
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bind_key(ActionId::Copy, vec![LCtrl], C);
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bind_key(ActionId::Paste, vec![LCtrl], V);
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bind_key(ActionId::ToggleMenu, vec![], Escape);
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bind_key(ActionId::StartSim, vec![], Enter);
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bind_key(ActionId::StopSim, vec![], Enter);
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bind_key(ActionId::StepSim, vec![], Space);
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Self {
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bindings,
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@ -79,7 +75,14 @@ pub struct Input {
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bindings: [Vec<Binding>; ActionId::SIZE],
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states: [BindingState; ActionId::SIZE],
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#[serde(skip)]
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editing_input: Option<(ActionId, usize)>,
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editing_input: Option<(ActionId, usize, BindingEdit)>,
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}
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#[derive(Clone, Debug)]
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enum BindingEdit {
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Init,
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Adding(Binding),
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Releasing(Binding),
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}
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impl Input {
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@ -102,7 +105,7 @@ impl Input {
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return;
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}
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if text_button(d, &globals.mouse, 245, y, 45, "edit") {
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self.editing_input = Some((action, binding_index));
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self.editing_input = Some((action, binding_index, BindingEdit::Init));
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}
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let trigger = format!("{:?}", binding.trigger);
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d.draw_text(&trigger, 300, y, 20, Color::LIMEGREEN);
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@ -111,21 +114,93 @@ impl Input {
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d.draw_text(&modifiers, x, y, 20, Color::LIGHTBLUE);
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y += 32;
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}
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y += 8;
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if text_button(d, &globals.mouse, 160, y, 130, "add binding") {
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self.editing_input =
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Some((action, self.bindings[action_index].len(), BindingEdit::Init));
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}
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y += 45;
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}
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if let Some((action, binding_index)) = &self.editing_input {
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globals.mouse.update(d); // todo less scuffed
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let border = screen_centered_rect(d, 208, 88);
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if let Some((action, binding_index, edit_state)) = &mut self.editing_input {
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globals.mouse.update(d);
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let border = screen_centered_rect(d, 368, 128);
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d.draw_rectangle_rec(border, BG_LIGHT);
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let bounds = screen_centered_rect(d, 200, 80);
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let bounds = screen_centered_rect(d, 360, 120);
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d.draw_rectangle_rec(bounds, BG_DARK);
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// TODO capture and display current input
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let x = bounds.x as i32;
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let y = bounds.y as i32;
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if text_button(d, &globals.mouse, x + 10, y + 40, 80, "ok") {}
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d.draw_text(
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&format!("editing binding for {action:?}"),
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x + 5,
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y + 5,
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20,
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Color::WHITE,
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);
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let y = y + 30;
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let ok_btn_x = x + 10;
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let ok_btn_y = y + 40;
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let ok_btn_width = 80;
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let ok_btn_rect = rect(ok_btn_x, ok_btn_y, ok_btn_width, 30);
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for key_index in 0..Button::SIZE {
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let key = Button::from_usize(key_index).unwrap();
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match edit_state {
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BindingEdit::Init => {
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if key.just_pressed(d) {
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*edit_state = BindingEdit::Adding(Binding {
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modifiers: Vec::new(),
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trigger: key,
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});
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}
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}
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BindingEdit::Adding(binding) => {
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if key.just_pressed(d) {
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if key != binding.trigger && !binding.modifiers.contains(&key) {
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binding.modifiers.push(binding.trigger);
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binding.trigger = key;
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}
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} else if key.released(d) {
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if let Some(i) = binding.modifiers.iter().position(|&k| k == key) {
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binding.modifiers.remove(i);
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binding.modifiers.push(binding.trigger);
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binding.trigger = key;
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}
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*edit_state = BindingEdit::Releasing(binding.clone());
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}
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}
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BindingEdit::Releasing(_binding) => {
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let clicking_ok =
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globals.mouse.is_over(ok_btn_rect) && key == Button::MouseLeft;
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if key.just_pressed(d) && !clicking_ok {
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*edit_state = BindingEdit::Adding(Binding {
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modifiers: Vec::new(),
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trigger: key,
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});
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}
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}
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}
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}
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if let BindingEdit::Adding(b) | BindingEdit::Releasing(b) = &edit_state {
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let colour = if matches!(edit_state, BindingEdit::Releasing(_)) {
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Color::GREEN
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} else {
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Color::ORANGE
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};
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let text = format!("{:?} + {:?}", b.modifiers, b.trigger);
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d.draw_text(&text, x + 5, y + 5, 20, colour);
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}
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if text_button(d, &globals.mouse, ok_btn_x, ok_btn_y, ok_btn_width, "ok") {
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if let BindingEdit::Releasing(binding) = edit_state {
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let binding_list = &mut self.bindings[*action as usize];
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if *binding_index < binding_list.len() {
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binding_list[*binding_index] = binding.clone();
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} else {
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binding_list.push(binding.clone());
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}
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self.editing_input = None;
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}
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}
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if text_button(d, &globals.mouse, x + 100, y + 40, 80, "cancel") {
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self.editing_input = None;
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}
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@ -137,11 +212,8 @@ impl Input {
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let bindings = &self.bindings[i];
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let mut is_active = false;
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for binding in bindings {
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if binding.modifiers.iter().all(|&m| rl.is_key_down(m)) {
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is_active |= match binding.trigger {
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InputTrigger::Mouse(btn) => rl.is_mouse_button_down(btn),
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InputTrigger::Key(key) => rl.is_key_down(key),
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}
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if binding.modifiers.iter().all(|&m| m.is_down(rl)) {
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is_active |= binding.trigger.is_down(rl);
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}
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}
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let state = &mut self.states[i];
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@ -174,11 +246,11 @@ impl Input {
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}
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impl ActionId {
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pub const SIZE: usize = Self::_ActionIdSize as usize;
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pub const SIZE: usize = Self::_EnumSize as usize;
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fn from_usize(val: usize) -> Option<Self> {
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if val < Self::SIZE {
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Some(unsafe { transmute::<u8, ActionId>(val as u8) })
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Some(unsafe { transmute::<u8, Self>(val as u8) })
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} else {
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None
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}
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@ -186,20 +258,11 @@ impl ActionId {
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(from = "BindingSerde", into = "BindingSerde")]
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pub struct Binding {
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modifiers: Vec<KeyboardKey>,
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trigger: InputTrigger,
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modifiers: Vec<Button>,
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trigger: Button,
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}
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#[derive(Clone, Debug)]
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pub enum InputTrigger {
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Mouse(MouseButton),
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Key(KeyboardKey),
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}
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// ###### everything below is for serialization of key bindings ######
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impl From<InputMap> for Input {
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fn from(value: InputMap) -> Self {
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let mut new = Self::default();
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@ -222,178 +285,285 @@ impl From<Input> for InputMap {
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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struct BindingSerde {
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modifiers: Vec<String>,
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trigger: InputTriggerSerde,
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq)]
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#[repr(u8)]
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enum Button {
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MouseLeft,
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MouseRight,
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MouseMiddle,
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Mouse3,
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Mouse4,
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Mouse5,
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Mouse6,
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Apostrophe,
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Comma,
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Minus,
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Period,
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Slash,
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Zero,
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One,
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Two,
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Three,
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Four,
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Five,
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Six,
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Seven,
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Eight,
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Nine,
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Semicolon,
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Equal,
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A,
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B,
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C,
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D,
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E,
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F,
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G,
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H,
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I,
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J,
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K,
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L,
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M,
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N,
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O,
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P,
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Q,
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R,
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S,
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T,
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U,
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V,
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W,
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X,
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Y,
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Z,
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LeftBracket,
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Backslash,
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RightBracket,
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Grave,
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Space,
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Escape,
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Enter,
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Tab,
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Backspace,
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Insert,
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Delete,
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Right,
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Left,
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Down,
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Up,
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PageUp,
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PageDown,
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Home,
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End,
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CapsLock,
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ScrollLock,
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NumLock,
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PrintScreen,
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Pause,
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F1,
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F2,
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F3,
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F4,
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F5,
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F6,
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F7,
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F8,
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F9,
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F10,
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F11,
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F12,
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LShift,
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LCtrl,
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LAlt,
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LeftSuper,
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RShift,
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RCtrl,
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RAlt,
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RightSuper,
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Menu,
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Kp0,
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Kp1,
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Kp2,
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Kp3,
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Kp4,
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Kp5,
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Kp6,
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Kp7,
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Kp8,
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Kp9,
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KpDecimal,
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KpDivide,
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KpMultiply,
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KpSubtract,
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KpAdd,
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KpEnter,
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KpEqual,
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Back,
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VolumeUp,
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VolumeDown,
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//
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_EnumSize,
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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enum InputTriggerSerde {
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Mouse(String),
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Key(String),
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enum RlInput {
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Key(KeyboardKey),
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Mouse(MouseButton),
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}
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impl From<BindingSerde> for Binding {
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fn from(value: BindingSerde) -> Self {
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Self {
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modifiers: value
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.modifiers
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.iter()
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.map(|s| key_string_to_enum(s))
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.collect(),
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trigger: value.trigger.into(),
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}
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}
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}
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impl Button {
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const SIZE: usize = Self::_EnumSize as usize;
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|
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impl From<Binding> for BindingSerde {
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fn from(value: Binding) -> Self {
|
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Self {
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modifiers: value.modifiers.iter().map(|c| format!("{c:?}")).collect(),
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trigger: value.trigger.into(),
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fn from_usize(val: usize) -> Option<Self> {
|
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if val < Self::SIZE {
|
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Some(unsafe { transmute::<u8, Self>(val as u8) })
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} else {
|
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None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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impl From<InputTrigger> for InputTriggerSerde {
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fn from(value: InputTrigger) -> Self {
|
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match value {
|
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InputTrigger::Mouse(btn) => InputTriggerSerde::Mouse(format!("{btn:?}")),
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InputTrigger::Key(key) => InputTriggerSerde::Key(format!("{key:?}")),
|
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fn is_down(self, rl: &RaylibHandle) -> bool {
|
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match self.to_raylib() {
|
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RlInput::Key(key) => rl.is_key_down(key),
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RlInput::Mouse(btn) => rl.is_mouse_button_down(btn),
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}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<InputTriggerSerde> for InputTrigger {
|
||||
fn from(value: InputTriggerSerde) -> Self {
|
||||
match value {
|
||||
InputTriggerSerde::Mouse(btn) => InputTrigger::Mouse(match btn.as_str() {
|
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"MOUSE_BUTTON_LEFT" => MouseButton::MOUSE_BUTTON_LEFT,
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"MOUSE_BUTTON_RIGHT" => MouseButton::MOUSE_BUTTON_RIGHT,
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"MOUSE_BUTTON_MIDDLE" => MouseButton::MOUSE_BUTTON_MIDDLE,
|
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"MOUSE_BUTTON_SIDE" => MouseButton::MOUSE_BUTTON_SIDE,
|
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"MOUSE_BUTTON_EXTRA" => MouseButton::MOUSE_BUTTON_EXTRA,
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"MOUSE_BUTTON_FORWARD" => MouseButton::MOUSE_BUTTON_FORWARD,
|
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"MOUSE_BUTTON_BACK" => MouseButton::MOUSE_BUTTON_BACK,
|
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_ => panic!("{btn} not a valid mouse button"),
|
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}),
|
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InputTriggerSerde::Key(key) => InputTrigger::Key(key_string_to_enum(key.as_str())),
|
||||
fn just_pressed(self, rl: &RaylibHandle) -> bool {
|
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match self.to_raylib() {
|
||||
RlInput::Key(key) => rl.is_key_pressed(key),
|
||||
RlInput::Mouse(btn) => rl.is_mouse_button_pressed(btn),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_string_to_enum(key: &str) -> KeyboardKey {
|
||||
match key {
|
||||
"KEY_NULL" => KeyboardKey::KEY_NULL,
|
||||
"KEY_APOSTROPHE" => KeyboardKey::KEY_APOSTROPHE,
|
||||
"KEY_COMMA" => KeyboardKey::KEY_COMMA,
|
||||
"KEY_MINUS" => KeyboardKey::KEY_MINUS,
|
||||
"KEY_PERIOD" => KeyboardKey::KEY_PERIOD,
|
||||
"KEY_SLASH" => KeyboardKey::KEY_SLASH,
|
||||
"KEY_ZERO" => KeyboardKey::KEY_ZERO,
|
||||
"KEY_ONE" => KeyboardKey::KEY_ONE,
|
||||
"KEY_TWO" => KeyboardKey::KEY_TWO,
|
||||
"KEY_THREE" => KeyboardKey::KEY_THREE,
|
||||
"KEY_FOUR" => KeyboardKey::KEY_FOUR,
|
||||
"KEY_FIVE" => KeyboardKey::KEY_FIVE,
|
||||
"KEY_SIX" => KeyboardKey::KEY_SIX,
|
||||
"KEY_SEVEN" => KeyboardKey::KEY_SEVEN,
|
||||
"KEY_EIGHT" => KeyboardKey::KEY_EIGHT,
|
||||
"KEY_NINE" => KeyboardKey::KEY_NINE,
|
||||
"KEY_SEMICOLON" => KeyboardKey::KEY_SEMICOLON,
|
||||
"KEY_EQUAL" => KeyboardKey::KEY_EQUAL,
|
||||
"KEY_A" => KeyboardKey::KEY_A,
|
||||
"KEY_B" => KeyboardKey::KEY_B,
|
||||
"KEY_C" => KeyboardKey::KEY_C,
|
||||
"KEY_D" => KeyboardKey::KEY_D,
|
||||
"KEY_E" => KeyboardKey::KEY_E,
|
||||
"KEY_F" => KeyboardKey::KEY_F,
|
||||
"KEY_G" => KeyboardKey::KEY_G,
|
||||
"KEY_H" => KeyboardKey::KEY_H,
|
||||
"KEY_I" => KeyboardKey::KEY_I,
|
||||
"KEY_J" => KeyboardKey::KEY_J,
|
||||
"KEY_K" => KeyboardKey::KEY_K,
|
||||
"KEY_L" => KeyboardKey::KEY_L,
|
||||
"KEY_M" => KeyboardKey::KEY_M,
|
||||
"KEY_N" => KeyboardKey::KEY_N,
|
||||
"KEY_O" => KeyboardKey::KEY_O,
|
||||
"KEY_P" => KeyboardKey::KEY_P,
|
||||
"KEY_Q" => KeyboardKey::KEY_Q,
|
||||
"KEY_R" => KeyboardKey::KEY_R,
|
||||
"KEY_S" => KeyboardKey::KEY_S,
|
||||
"KEY_T" => KeyboardKey::KEY_T,
|
||||
"KEY_U" => KeyboardKey::KEY_U,
|
||||
"KEY_V" => KeyboardKey::KEY_V,
|
||||
"KEY_W" => KeyboardKey::KEY_W,
|
||||
"KEY_X" => KeyboardKey::KEY_X,
|
||||
"KEY_Y" => KeyboardKey::KEY_Y,
|
||||
"KEY_Z" => KeyboardKey::KEY_Z,
|
||||
"KEY_LEFT_BRACKET" => KeyboardKey::KEY_LEFT_BRACKET,
|
||||
"KEY_BACKSLASH" => KeyboardKey::KEY_BACKSLASH,
|
||||
"KEY_RIGHT_BRACKET" => KeyboardKey::KEY_RIGHT_BRACKET,
|
||||
"KEY_GRAVE" => KeyboardKey::KEY_GRAVE,
|
||||
"KEY_SPACE" => KeyboardKey::KEY_SPACE,
|
||||
"KEY_ESCAPE" => KeyboardKey::KEY_ESCAPE,
|
||||
"KEY_ENTER" => KeyboardKey::KEY_ENTER,
|
||||
"KEY_TAB" => KeyboardKey::KEY_TAB,
|
||||
"KEY_BACKSPACE" => KeyboardKey::KEY_BACKSPACE,
|
||||
"KEY_INSERT" => KeyboardKey::KEY_INSERT,
|
||||
"KEY_DELETE" => KeyboardKey::KEY_DELETE,
|
||||
"KEY_RIGHT" => KeyboardKey::KEY_RIGHT,
|
||||
"KEY_LEFT" => KeyboardKey::KEY_LEFT,
|
||||
"KEY_DOWN" => KeyboardKey::KEY_DOWN,
|
||||
"KEY_UP" => KeyboardKey::KEY_UP,
|
||||
"KEY_PAGE_UP" => KeyboardKey::KEY_PAGE_UP,
|
||||
"KEY_PAGE_DOWN" => KeyboardKey::KEY_PAGE_DOWN,
|
||||
"KEY_HOME" => KeyboardKey::KEY_HOME,
|
||||
"KEY_END" => KeyboardKey::KEY_END,
|
||||
"KEY_CAPS_LOCK" => KeyboardKey::KEY_CAPS_LOCK,
|
||||
"KEY_SCROLL_LOCK" => KeyboardKey::KEY_SCROLL_LOCK,
|
||||
"KEY_NUM_LOCK" => KeyboardKey::KEY_NUM_LOCK,
|
||||
"KEY_PRINT_SCREEN" => KeyboardKey::KEY_PRINT_SCREEN,
|
||||
"KEY_PAUSE" => KeyboardKey::KEY_PAUSE,
|
||||
"KEY_F1" => KeyboardKey::KEY_F1,
|
||||
"KEY_F2" => KeyboardKey::KEY_F2,
|
||||
"KEY_F3" => KeyboardKey::KEY_F3,
|
||||
"KEY_F4" => KeyboardKey::KEY_F4,
|
||||
"KEY_F5" => KeyboardKey::KEY_F5,
|
||||
"KEY_F6" => KeyboardKey::KEY_F6,
|
||||
"KEY_F7" => KeyboardKey::KEY_F7,
|
||||
"KEY_F8" => KeyboardKey::KEY_F8,
|
||||
"KEY_F9" => KeyboardKey::KEY_F9,
|
||||
"KEY_F10" => KeyboardKey::KEY_F10,
|
||||
"KEY_F11" => KeyboardKey::KEY_F11,
|
||||
"KEY_F12" => KeyboardKey::KEY_F12,
|
||||
"KEY_LEFT_SHIFT" => KeyboardKey::KEY_LEFT_SHIFT,
|
||||
"KEY_LEFT_CONTROL" => KeyboardKey::KEY_LEFT_CONTROL,
|
||||
"KEY_LEFT_ALT" => KeyboardKey::KEY_LEFT_ALT,
|
||||
"KEY_LEFT_SUPER" => KeyboardKey::KEY_LEFT_SUPER,
|
||||
"KEY_RIGHT_SHIFT" => KeyboardKey::KEY_RIGHT_SHIFT,
|
||||
"KEY_RIGHT_CONTROL" => KeyboardKey::KEY_RIGHT_CONTROL,
|
||||
"KEY_RIGHT_ALT" => KeyboardKey::KEY_RIGHT_ALT,
|
||||
"KEY_RIGHT_SUPER" => KeyboardKey::KEY_RIGHT_SUPER,
|
||||
"KEY_KB_MENU" => KeyboardKey::KEY_KB_MENU,
|
||||
"KEY_KP_0" => KeyboardKey::KEY_KP_0,
|
||||
"KEY_KP_1" => KeyboardKey::KEY_KP_1,
|
||||
"KEY_KP_2" => KeyboardKey::KEY_KP_2,
|
||||
"KEY_KP_3" => KeyboardKey::KEY_KP_3,
|
||||
"KEY_KP_4" => KeyboardKey::KEY_KP_4,
|
||||
"KEY_KP_5" => KeyboardKey::KEY_KP_5,
|
||||
"KEY_KP_6" => KeyboardKey::KEY_KP_6,
|
||||
"KEY_KP_7" => KeyboardKey::KEY_KP_7,
|
||||
"KEY_KP_8" => KeyboardKey::KEY_KP_8,
|
||||
"KEY_KP_9" => KeyboardKey::KEY_KP_9,
|
||||
"KEY_KP_DECIMAL" => KeyboardKey::KEY_KP_DECIMAL,
|
||||
"KEY_KP_DIVIDE" => KeyboardKey::KEY_KP_DIVIDE,
|
||||
"KEY_KP_MULTIPLY" => KeyboardKey::KEY_KP_MULTIPLY,
|
||||
"KEY_KP_SUBTRACT" => KeyboardKey::KEY_KP_SUBTRACT,
|
||||
"KEY_KP_ADD" => KeyboardKey::KEY_KP_ADD,
|
||||
"KEY_KP_ENTER" => KeyboardKey::KEY_KP_ENTER,
|
||||
"KEY_KP_EQUAL" => KeyboardKey::KEY_KP_EQUAL,
|
||||
"KEY_BACK" => KeyboardKey::KEY_BACK,
|
||||
"KEY_VOLUME_UP" => KeyboardKey::KEY_VOLUME_UP,
|
||||
"KEY_VOLUME_DOWN" => KeyboardKey::KEY_VOLUME_DOWN,
|
||||
_ => panic!("{key} not a known key name"),
|
||||
fn released(self, rl: &RaylibHandle) -> bool {
|
||||
match self.to_raylib() {
|
||||
RlInput::Key(key) => rl.is_key_released(key),
|
||||
RlInput::Mouse(btn) => rl.is_mouse_button_released(btn),
|
||||
}
|
||||
}
|
||||
|
||||
fn to_raylib(self) -> RlInput {
|
||||
use KeyboardKey::*;
|
||||
use RlInput::*;
|
||||
match self {
|
||||
Button::MouseLeft => Mouse(MouseButton::MOUSE_BUTTON_LEFT),
|
||||
Button::MouseRight => Mouse(MouseButton::MOUSE_BUTTON_RIGHT),
|
||||
Button::MouseMiddle => Mouse(MouseButton::MOUSE_BUTTON_MIDDLE),
|
||||
Button::Mouse3 => Mouse(MouseButton::MOUSE_BUTTON_SIDE),
|
||||
Button::Mouse4 => Mouse(MouseButton::MOUSE_BUTTON_EXTRA),
|
||||
Button::Mouse5 => Mouse(MouseButton::MOUSE_BUTTON_FORWARD),
|
||||
Button::Mouse6 => Mouse(MouseButton::MOUSE_BUTTON_BACK),
|
||||
Button::Apostrophe => Key(KEY_APOSTROPHE),
|
||||
Button::Comma => Key(KEY_COMMA),
|
||||
Button::Minus => Key(KEY_MINUS),
|
||||
Button::Period => Key(KEY_PERIOD),
|
||||
Button::Slash => Key(KEY_SLASH),
|
||||
Button::Zero => Key(KEY_ZERO),
|
||||
Button::One => Key(KEY_ONE),
|
||||
Button::Two => Key(KEY_TWO),
|
||||
Button::Three => Key(KEY_THREE),
|
||||
Button::Four => Key(KEY_FOUR),
|
||||
Button::Five => Key(KEY_FIVE),
|
||||
Button::Six => Key(KEY_SIX),
|
||||
Button::Seven => Key(KEY_SEVEN),
|
||||
Button::Eight => Key(KEY_EIGHT),
|
||||
Button::Nine => Key(KEY_NINE),
|
||||
Button::Semicolon => Key(KEY_SEMICOLON),
|
||||
Button::Equal => Key(KEY_EQUAL),
|
||||
Button::A => Key(KEY_A),
|
||||
Button::B => Key(KEY_B),
|
||||
Button::C => Key(KEY_C),
|
||||
Button::D => Key(KEY_D),
|
||||
Button::E => Key(KEY_E),
|
||||
Button::F => Key(KEY_F),
|
||||
Button::G => Key(KEY_G),
|
||||
Button::H => Key(KEY_H),
|
||||
Button::I => Key(KEY_I),
|
||||
Button::J => Key(KEY_J),
|
||||
Button::K => Key(KEY_K),
|
||||
Button::L => Key(KEY_L),
|
||||
Button::M => Key(KEY_M),
|
||||
Button::N => Key(KEY_N),
|
||||
Button::O => Key(KEY_O),
|
||||
Button::P => Key(KEY_P),
|
||||
Button::Q => Key(KEY_Q),
|
||||
Button::R => Key(KEY_R),
|
||||
Button::S => Key(KEY_S),
|
||||
Button::T => Key(KEY_T),
|
||||
Button::U => Key(KEY_U),
|
||||
Button::V => Key(KEY_V),
|
||||
Button::W => Key(KEY_W),
|
||||
Button::X => Key(KEY_X),
|
||||
Button::Y => Key(KEY_Y),
|
||||
Button::Z => Key(KEY_Z),
|
||||
Button::LeftBracket => Key(KEY_LEFT_BRACKET),
|
||||
Button::Backslash => Key(KEY_BACKSLASH),
|
||||
Button::RightBracket => Key(KEY_RIGHT_BRACKET),
|
||||
Button::Grave => Key(KEY_GRAVE),
|
||||
Button::Space => Key(KEY_SPACE),
|
||||
Button::Escape => Key(KEY_ESCAPE),
|
||||
Button::Enter => Key(KEY_ENTER),
|
||||
Button::Tab => Key(KEY_TAB),
|
||||
Button::Backspace => Key(KEY_BACKSPACE),
|
||||
Button::Insert => Key(KEY_INSERT),
|
||||
Button::Delete => Key(KEY_DELETE),
|
||||
Button::Right => Key(KEY_RIGHT),
|
||||
Button::Left => Key(KEY_LEFT),
|
||||
Button::Down => Key(KEY_DOWN),
|
||||
Button::Up => Key(KEY_UP),
|
||||
Button::PageUp => Key(KEY_PAGE_UP),
|
||||
Button::PageDown => Key(KEY_PAGE_DOWN),
|
||||
Button::Home => Key(KEY_HOME),
|
||||
Button::End => Key(KEY_END),
|
||||
Button::CapsLock => Key(KEY_CAPS_LOCK),
|
||||
Button::ScrollLock => Key(KEY_SCROLL_LOCK),
|
||||
Button::NumLock => Key(KEY_NUM_LOCK),
|
||||
Button::PrintScreen => Key(KEY_PRINT_SCREEN),
|
||||
Button::Pause => Key(KEY_PAUSE),
|
||||
Button::F1 => Key(KEY_F1),
|
||||
Button::F2 => Key(KEY_F2),
|
||||
Button::F3 => Key(KEY_F3),
|
||||
Button::F4 => Key(KEY_F4),
|
||||
Button::F5 => Key(KEY_F5),
|
||||
Button::F6 => Key(KEY_F6),
|
||||
Button::F7 => Key(KEY_F7),
|
||||
Button::F8 => Key(KEY_F8),
|
||||
Button::F9 => Key(KEY_F9),
|
||||
Button::F10 => Key(KEY_F10),
|
||||
Button::F11 => Key(KEY_F11),
|
||||
Button::F12 => Key(KEY_F12),
|
||||
Button::LShift => Key(KEY_LEFT_SHIFT),
|
||||
Button::LCtrl => Key(KEY_LEFT_CONTROL),
|
||||
Button::LAlt => Key(KEY_LEFT_ALT),
|
||||
Button::LeftSuper => Key(KEY_LEFT_SUPER),
|
||||
Button::RShift => Key(KEY_RIGHT_SHIFT),
|
||||
Button::RCtrl => Key(KEY_RIGHT_CONTROL),
|
||||
Button::RAlt => Key(KEY_RIGHT_ALT),
|
||||
Button::RightSuper => Key(KEY_RIGHT_SUPER),
|
||||
Button::Menu => Key(KEY_KB_MENU),
|
||||
Button::Kp0 => Key(KEY_KP_0),
|
||||
Button::Kp1 => Key(KEY_KP_1),
|
||||
Button::Kp2 => Key(KEY_KP_2),
|
||||
Button::Kp3 => Key(KEY_KP_3),
|
||||
Button::Kp4 => Key(KEY_KP_4),
|
||||
Button::Kp5 => Key(KEY_KP_5),
|
||||
Button::Kp6 => Key(KEY_KP_6),
|
||||
Button::Kp7 => Key(KEY_KP_7),
|
||||
Button::Kp8 => Key(KEY_KP_8),
|
||||
Button::Kp9 => Key(KEY_KP_9),
|
||||
Button::KpDecimal => Key(KEY_KP_DECIMAL),
|
||||
Button::KpDivide => Key(KEY_KP_DIVIDE),
|
||||
Button::KpMultiply => Key(KEY_KP_MULTIPLY),
|
||||
Button::KpSubtract => Key(KEY_KP_SUBTRACT),
|
||||
Button::KpAdd => Key(KEY_KP_ADD),
|
||||
Button::KpEnter => Key(KEY_KP_ENTER),
|
||||
Button::KpEqual => Key(KEY_KP_EQUAL),
|
||||
Button::Back => Key(KEY_BACK),
|
||||
Button::VolumeUp => Key(KEY_VOLUME_UP),
|
||||
Button::VolumeDown => Key(KEY_VOLUME_DOWN),
|
||||
Button::_EnumSize => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue