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4 commits

Author SHA1 Message Date
fea00da8a3 add more stages to levels 2024-12-18 22:25:08 +01:00
0d661e2d38 add extra stages to some levels 2024-12-18 21:59:47 +01:00
4344e69a10 show stage number 2024-12-18 21:59:19 +01:00
a963722b27 cleanup 2024-12-18 21:32:00 +01:00
13 changed files with 51 additions and 36 deletions

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@ -10,6 +10,7 @@ logic mostly like https://git.crispypin.cc/CrispyPin/marble
- background colour setting
- hotkeys for everything
- more levels
- scroll output bytes
- make direct power (comparator -> machine) work, (needs storing power direction in machine tiles)
- cut selections, copy to system clipboard
- timestamps in solutions and blueprints

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@ -4,12 +4,8 @@
"name": "Zero",
"description": "learn how to output data",
"init_board": "\n o \n\n I\n\n",
"stages": [
{
"input": [],
"output": [
0
]
}
]
"stages": [{
"input": [],
"output": [0]
}]
}

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@ -6,5 +6,11 @@
"stages": [{
"input": "Hello, world!",
"output": "Hello, world!"
},{
"input": "Meow!",
"output": "Meow!"
},{
"input": "there really isn't much point to more than 2 stages, but here we are",
"output": "there really isn't much point to more than 2 stages, but here we are"
}]
}

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@ -4,6 +4,9 @@
"name": "Odd Cat",
"description": "copy only the odd numbers from the input",
"stages": [{
"input": [1, 2, 3, 4, 5, 6, 7],
"output": [1, 3, 5, 7]
},{
"input": [112, 92, 51, 79, 112, 96, 84, 59, 195, 208, 137, 196, 68, 204, 82, 148, 251, 56, 105, 38, 63, 204, 240, 220, 180, 54, 211, 17, 82, 17, 181, 43],
"output": [51, 79, 59, 195, 137, 251, 105, 63, 211, 17, 17, 181, 43]
}]

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@ -4,6 +4,9 @@
"name": "Fives",
"description": "count how many fives are in the input",
"stages": [{
"input": [6, 5, 5, 3, 5, 0],
"output": [3]
},{
"input": [182, 236, 71, 5, 5, 242, 29, 99, 19, 230, 217, 5, 67, 5, 223, 224, 70, 243, 3, 74, 242, 5, 171, 31, 96, 5, 169, 70, 5, 163, 72, 5, 172, 148, 5, 208, 28, 220, 17, 184, 172, 238, 5, 105, 119, 5, 106, 100, 73, 53, 42, 221, 155, 5, 74, 100, 161, 36, 16, 239, 193, 164, 64, 162, 222, 155, 107, 14, 45, 52, 159, 31, 199, 124, 129, 0],
"output": [12]
}]

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@ -4,6 +4,9 @@
"name": "Length",
"description": "count how many numbers are in the input, until the first zero",
"stages": [{
"input": [1, 87, 9, 0],
"output": [3]
},{
"input": [182, 236, 71, 5, 5, 242, 29, 99, 19, 230, 217, 5, 67, 5, 223, 224, 70, 243, 3, 74, 242, 5, 171, 31, 96, 5, 169, 70, 5, 163, 72, 5, 172, 148, 5, 208, 28, 220, 17, 184, 172, 0],
"output": [41]
}]

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@ -6,5 +6,8 @@
"stages": [{
"input": "9834726\u0000Hello, worlg!",
"output": "Hello, worlg!"
},{
"input": "aonmbgoirf\u0000this is just to make sure you don't hardcode the output for a better score",
"output": "this is just to make sure you don't hardcode the output for a better score"
}]
}

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@ -4,6 +4,9 @@
"name": "Reverse",
"description": "read input until zero and output the same thing in reverse",
"stages": [{
"input": "woem\u0000",
"output": "meow"
},{
"input": "tnropmi yrev\u0000",
"output": "very impornt"
}]

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@ -4,6 +4,9 @@
"name": "Lowercase",
"description": "Convert text to lowercase",
"stages": [{
"input": "FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH, IT DISGUSTED ME",
"output": "from the moment i understood the weakness of my flesh, it disgusted me"
},{
"input": "I CraVeD tHE strEnGTH AND CerTAinTy oF STeeL",
"output": "i craved the strength and certainty of steel"
}]

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@ -4,6 +4,9 @@
"name": "Numbers",
"description": "Convert input numbers to text, separated by spaces (32)\n'0' = 48, '1' = 49, '2' = 50, and so on",
"stages": [{
"input": [8, 7, 1],
"output": "8 7 1"
},{
"input": [85, 114, 32, 103, 97, 121, 58, 51],
"output": "85 114 32 103 97 121 58 51"
}]

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@ -4,6 +4,9 @@
"name": "Numbers 2",
"description": "Convert input numbers from text, separated by spaces (32)\n'0' = 48, '1' = 49, '2' = 50, and so on",
"stages": [{
"input": "1 2 3",
"output": [1, 2, 3]
},{
"input": "85 114 32 103 97 121 58 51",
"output": [85, 114, 32, 103, 97, 121, 58, 51]
}]

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@ -303,7 +303,7 @@ impl Editor {
let stage = &self.level.stages()[i];
if self.popup == EndPopup::None {
if stage.output().as_bytes() == self.machine.output() {
if i < self.level.stages().len() {
if i + 1 < self.level.stages().len() {
self.stage = Some(i + 1);
self.total_steps += self.machine.step_count();
self.reset_machine();
@ -757,15 +757,8 @@ impl Editor {
draw_usize(d, textures, self.machine.step_count(), 420, 4, 9, 2);
if self.stage > Some(0) {
draw_usize(
d,
textures,
self.total_steps + self.machine.step_count(),
420,
44,
9,
2,
);
let total_steps = self.total_steps + self.machine.step_count();
draw_usize(d, textures, total_steps, 420, 44, 9, 2);
}
draw_usize(d, textures, self.step_time as usize, 260, 42, 9, 1);
@ -967,11 +960,22 @@ impl Editor {
}
}
let output_x = 370;
let y = footer_top as i32 + 5;
if let Some(i) = self.stage {
d.draw_text("stage", 370, y, 20, Color::GREEN);
let shown_stage = if self.sim_state == SimState::Editing {
0
} else {
i + 1
};
let text = format!("{shown_stage}/{}", self.level.stages().len());
d.draw_text(&text, 370, y + 20, 20, Color::LIGHTGREEN);
}
let output_x = 440;
let output_cell_width = 43;
let output_cells = (d.get_screen_width() - output_x) as usize / output_cell_width as usize;
let y = footer_top as i32 + 5;
if simple_button(d, output_x, y + 70, 65, 15) {
self.output_as_text = !self.output_as_text
}

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@ -67,22 +67,6 @@ impl Level {
pub fn stages(&self) -> &[Stage] {
&self.stages
}
// pub fn inputs(&self) -> &[u8] {
// self.inputs.as_bytes()
// }
// pub fn outputs(&self) -> &[u8] {
// self.outputs.as_bytes()
// }
// pub fn input_is_text(&self) -> bool {
// matches!(self.inputs, IOData::Text(_))
// }
// pub fn output_is_text(&self) -> bool {
// matches!(self.outputs, IOData::Text(_))
// }
}
impl Stage {