[gd_scene load_steps=3 format=2]

[ext_resource path="res://addons/openvr_overlay/overlay_instance.gd" type="Script" id=1]
[ext_resource path="res://addons/godot-openvr/OpenVROverlay.gdns" type="Script" id=3]

[node name="OverlayInstance" type="Spatial"]
script = ExtResource( 1 )

[node name="OverlayViewport" type="Viewport" parent="."]
size = Vector2( 100, 100 )
transparent_bg = true
handle_input_locally = false
msaa = 3
hdr = false
disable_3d = true
keep_3d_linear = true
usage = 0
render_target_update_mode = 3
script = ExtResource( 3 )
overlay_width_in_meters = 0.4

[node name="Container" type="Control" parent="OverlayViewport"]
anchor_right = 1.0
anchor_bottom = 1.0
