[gd_scene load_steps=2 format=2]

[ext_resource path="res://addons/openvr_overlay/interaction/cursor.png" type="Texture" id=1]

[node name="Cursor" type="TextureRect"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -128.0
margin_top = -128.0
margin_right = 128.0
margin_bottom = 128.0
mouse_filter = 2
texture = ExtResource( 1 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
