[gd_resource type="NativeScript" load_steps=2 format=2]

[ext_resource path="res://addons/godot-openvr/godot_openvr.gdnlib" type="GDNativeLibrary" id=1]

[resource]

resource_name = "OpenVRSkeleton"
class_name = "OpenVRSkeleton"
library = ExtResource( 1 )
_sections_unfolded = [ "Resource" ]
