add click with trigger on UI elements in overlays

This commit is contained in:
Crispy 2021-05-19 23:15:59 +02:00
parent 7c255586db
commit 900fc0809c
5 changed files with 73 additions and 4 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=8 format=2] [gd_scene load_steps=9 format=2]
[ext_resource path="res://addons/openvr_overlay/OverlayInstance.tscn" type="PackedScene" id=1] [ext_resource path="res://addons/openvr_overlay/OverlayInstance.tscn" type="PackedScene" id=1]
[ext_resource path="res://overlays/FPSOverlay.tscn" type="PackedScene" id=2] [ext_resource path="res://overlays/FPSOverlay.tscn" type="PackedScene" id=2]
[ext_resource path="res://overlays/TimeOverlay.tscn" type="PackedScene" id=3] [ext_resource path="res://overlays/TimeOverlay.tscn" type="PackedScene" id=3]
[ext_resource path="res://temp.gd" type="Script" id=4] [ext_resource path="res://temp.gd" type="Script" id=4]
[ext_resource path="res://overlays/UI_demo.tscn" type="PackedScene" id=5]
[ext_resource path="res://overlays/BatteryOverlay.tscn" type="PackedScene" id=7] [ext_resource path="res://overlays/BatteryOverlay.tscn" type="PackedScene" id=7]
[ext_resource path="res://addons/openvr_overlay/OverlayInteraction.tscn" type="PackedScene" id=8] [ext_resource path="res://addons/openvr_overlay/OverlayInteraction.tscn" type="PackedScene" id=8]
@ -41,3 +42,11 @@ width_meters = 0.1
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 1 ) environment = SubResource( 1 )
[node name="OverlayInstance" parent="." instance=ExtResource( 1 )]
target = 1
overlay_scene = ExtResource( 5 )
offset_pos = Vector3( 0, 0, -0.2 )
offset_rot = Vector3( 0, 90, 0 )
[node name="OverlayInteraction" parent="OverlayInstance" instance=ExtResource( 8 )]

View file

@ -5,13 +5,17 @@
[node name="Cursor" type="Control"] [node name="Cursor" type="Control"]
margin_right = 1024.0 margin_right = 1024.0
margin_bottom = 600.0 margin_bottom = 600.0
mouse_filter = 2
__meta__ = { __meta__ = {
"_edit_use_anchors_": false "_edit_use_anchors_": false
} }
[node name="TextureRect" type="TextureRect" parent="."] [node name="TextureRect" type="TextureRect" parent="."]
margin_left = -70.0
margin_top = -70.0
margin_right = 70.0 margin_right = 70.0
margin_bottom = 70.0 margin_bottom = 70.0
mouse_filter = 2
texture = ExtResource( 1 ) texture = ExtResource( 1 )
expand = true expand = true
__meta__ = { __meta__ = {

View file

@ -20,8 +20,8 @@ var _cursor_node = preload("res://addons/openvr_overlay/interaction/Cursor.tscn"
var _right_is_activator = false var _right_is_activator = false
var _left_is_activator = false var _left_is_activator = false
onready var viewport: Viewport = get_node("../OverlayViewport")
onready var panel = get_node("../OverlayViewport/PanelContainer") onready var panel: PanelContainer = get_node("../OverlayViewport/PanelContainer")
func _ready() -> void: func _ready() -> void:
@ -66,10 +66,19 @@ func _update_cursor():
_cursor_node.rect_position = get_canvas_pos() _cursor_node.rect_position = get_canvas_pos()
func _send_click_event(state: bool):
var click_event = InputEventMouseButton.new()
click_event.position = get_canvas_pos()
click_event.pressed = state
click_event.button_index = 1
viewport.input(click_event)
func _trigger_on(controller): func _trigger_on(controller):
if _touch_state: if _touch_state:
_active_controller = controller _active_controller = controller
_trigger_state = true _trigger_state = true
_send_click_event(true)
_update_selection() _update_selection()
emit_signal("trigger_on") emit_signal("trigger_on")
@ -77,6 +86,7 @@ func _trigger_on(controller):
func _trigger_off(): func _trigger_off():
_trigger_state = false _trigger_state = false
_update_selection() _update_selection()
_send_click_event(false)
emit_signal("trigger_off") emit_signal("trigger_off")
@ -100,6 +110,7 @@ func _on_OverlayArea_exited(body: Node) -> void:
func _update_selection(): func _update_selection():
return
if _trigger_state: if _trigger_state:
panel.theme = active_theme panel.theme = active_theme
elif _touch_state: elif _touch_state:

View file

@ -101,7 +101,7 @@ func _set_width_meters(width: float):
func _set_overlay_scene(scene: PackedScene): func _set_overlay_scene(scene: PackedScene):
overlay_scene = scene overlay_scene = scene
if not container: if not container:
print("container does not exist yet [overlay_instance.set_overlay_scene]") # print("container does not exist yet [overlay_instance.set_overlay_scene]")
return return
if container.get_child_count() > 0: if container.get_child_count() > 0:
container.get_child(0).queue_free() container.get_child(0).queue_free()

View file

@ -0,0 +1,45 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://fonts/OpenSans-Bold.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://addons/openvr_overlay/styles/active.stylebox" type="StyleBox" id=3]
[sub_resource type="DynamicFont" id=1]
size = 100
font_data = ExtResource( 1 )
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="OptionButton" type="OptionButton" parent="."]
anchor_left = 0.144
anchor_top = 0.483
anchor_right = 0.856
anchor_bottom = 0.517
margin_left = -0.456009
margin_top = -17.8
margin_right = 0.455933
margin_bottom = 16.8
size_flags_horizontal = 3
size_flags_vertical = 3
custom_fonts/font = SubResource( 1 )
text = "Item 0"
items = [ "Item 0", null, false, 0, null, "Item 1", null, false, 1, null, "Item 2", null, false, 2, null, "Item 3", null, false, 3, null ]
selected = 0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="."]
margin_left = 158.089
margin_top = 45.4084
margin_right = 473.089
margin_bottom = 223.408
custom_styles/pressed = ExtResource( 3 )
toggle_mode = true
__meta__ = {
"_edit_use_anchors_": false
}