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update openvr api plugin
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6 changed files with 6 additions and 4 deletions
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@ -4,14 +4,16 @@ Changes to the Godot OpenVR asset
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Note, version numbers listed here are the version number assigned to the asset. Each time a new version is uploaded to the asset store we will increase the version number.
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Note, version numbers listed here are the version number assigned to the asset. Each time a new version is uploaded to the asset store we will increase the version number.
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More frequent updates may be available on the source repository.
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More frequent updates may be available on the source repository.
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1.1.0 - In progress
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1.1.0 - 9 July 2021
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-------------------
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-------------------
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- Build for Godot 3.2
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- Build for Godot 3.3
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- Now using OpenVR 1.16.8 (drops MacOS support)
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- Added support for actions
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- Added support for actions
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- Added support for request play area
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- Added support for request play area
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- Added skeleton support (finger tracking)
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- Added skeleton support (finger tracking)
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- Added support for querying battery state of devices
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1.0.5 - 1 March 2019
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1.0.5 - 1 March 2020
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--------------------
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--------------------
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- Now using OpenVR 1.9.16
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- Now using OpenVR 1.9.16
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- Added support for overlays
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- Added support for overlays
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@ -1,6 +1,6 @@
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MIT License
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MIT License
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Copyright (c) 2018-2020 Bastiaan Olij
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Copyright (c) 2018-2021 Bastiaan Olij and contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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of this software and associated documentation files (the "Software"), to deal
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src/addons/godot-openvr/bin/x11/libgodot_openvr.so
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src/addons/godot-openvr/bin/x11/libgodot_openvr.so
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