update openvr api plugin

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Crispy 2022-01-23 18:12:43 +01:00
parent f892d4892b
commit 9015362e64
6 changed files with 6 additions and 4 deletions

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@ -4,14 +4,16 @@ Changes to the Godot OpenVR asset
Note, version numbers listed here are the version number assigned to the asset. Each time a new version is uploaded to the asset store we will increase the version number. Note, version numbers listed here are the version number assigned to the asset. Each time a new version is uploaded to the asset store we will increase the version number.
More frequent updates may be available on the source repository. More frequent updates may be available on the source repository.
1.1.0 - In progress 1.1.0 - 9 July 2021
------------------- -------------------
- Build for Godot 3.2 - Build for Godot 3.3
- Now using OpenVR 1.16.8 (drops MacOS support)
- Added support for actions - Added support for actions
- Added support for request play area - Added support for request play area
- Added skeleton support (finger tracking) - Added skeleton support (finger tracking)
- Added support for querying battery state of devices
1.0.5 - 1 March 2019 1.0.5 - 1 March 2020
-------------------- --------------------
- Now using OpenVR 1.9.16 - Now using OpenVR 1.9.16
- Added support for overlays - Added support for overlays

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@ -1,6 +1,6 @@
MIT License MIT License
Copyright (c) 2018-2020 Bastiaan Olij Copyright (c) 2018-2021 Bastiaan Olij and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal

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src/addons/godot-openvr/bin/x11/libgodot_openvr.so Executable file → Normal file

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