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https://github.com/CrispyPin/ovr-utils.git
synced 2024-11-10 02:40:25 +01:00
remove hand/glove meshes, saving another MB in export size
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14 changed files with 0 additions and 2287 deletions
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The resources here are taken from: `Steam\steamapps\common\SteamVR\resources\rendermodels\vr_glove\`
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To save space in the repository only the slim models are included while the texture maps have been taken from the full versions.
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See `../scenes/ovr_left_hand.tscn` and `../scenes/ovr_right_hand.tscn` for implementation details
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[remap]
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importer="texture"
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type="StreamTexture"
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path.s3tc="res://.import/hands_albedo.png-149a10baba7906560a9f9eab8fadf1d8.s3tc.stex"
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path.etc2="res://.import/hands_albedo.png-149a10baba7906560a9f9eab8fadf1d8.etc2.stex"
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metadata={
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"imported_formats": [ "s3tc", "etc2" ],
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"vram_texture": true
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}
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[deps]
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source_file="res://addons/godot-openvr/meshes/hands_albedo.png"
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dest_files=[ "res://.import/hands_albedo.png-149a10baba7906560a9f9eab8fadf1d8.s3tc.stex", "res://.import/hands_albedo.png-149a10baba7906560a9f9eab8fadf1d8.etc2.stex" ]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=1
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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[remap]
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importer="texture"
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type="StreamTexture"
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path.s3tc="res://.import/hands_normal.png-eab7a86e959f13e1294e8f67904a8873.s3tc.stex"
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path.etc2="res://.import/hands_normal.png-eab7a86e959f13e1294e8f67904a8873.etc2.stex"
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metadata={
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"imported_formats": [ "s3tc", "etc2" ],
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"vram_texture": true
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}
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[deps]
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source_file="res://addons/godot-openvr/meshes/hands_normal.png"
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dest_files=[ "res://.import/hands_normal.png-eab7a86e959f13e1294e8f67904a8873.s3tc.stex", "res://.import/hands_normal.png-eab7a86e959f13e1294e8f67904a8873.etc2.stex" ]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=1
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://addons/godot-openvr/meshes/vr_glove_left_model_slim.glb" type="PackedScene" id=1]
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[ext_resource path="res://addons/godot-openvr/meshes/models_hands_vr_glove_vmat.material" type="Material" id=2]
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[ext_resource path="res://addons/godot-openvr/OpenVRPose.gdns" type="Script" id=3]
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[ext_resource path="res://addons/godot-openvr/OpenVRSkeleton.gdns" type="Script" id=4]
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[node name="ovr_left_hand" instance=ExtResource( 1 )]
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script = ExtResource( 3 )
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action = "/actions/godot/in/left_hand"
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[node name="Skeleton" parent="RootNode" index="0"]
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bones/5/bound_children = [ NodePath("Thumb") ]
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bones/10/bound_children = [ NodePath("Index") ]
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bones/15/bound_children = [ NodePath("Middle") ]
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bones/20/bound_children = [ NodePath("Ring") ]
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bones/25/bound_children = [ NodePath("Pinky") ]
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script = ExtResource( 4 )
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action = "/actions/godot/in/left_hand"
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[node name="vr_glove_left_slim" parent="RootNode/Skeleton" index="0"]
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material/0 = ExtResource( 2 )
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[node name="Thumb" type="BoneAttachment" parent="RootNode/Skeleton" index="1"]
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transform = Transform( -0.347509, 0.0284256, 0.937246, -0.13095, -0.991217, -0.0184906, 0.928488, -0.129158, 0.348178, -0.0498674, 0.056092, 0.112777 )
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bone_name = "finger_thumb_l_end"
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[node name="Index" type="BoneAttachment" parent="RootNode/Skeleton" index="2"]
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transform = Transform( -0.717079, -0.669965, 0.19221, -0.076153, -0.19881, -0.977075, 0.69282, -0.715277, 0.0915429, -0.0345977, 0.0355404, 0.164767 )
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bone_name = "finger_index_l_end"
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[node name="Middle" type="BoneAttachment" parent="RootNode/Skeleton" index="3"]
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transform = Transform( -0.755126, -0.650532, 0.0812012, -0.0513261, -0.064817, -0.996576, 0.653568, -0.756708, 0.0155557, -0.0321126, 0.00654218, 0.171613 )
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bone_name = "finger_middle_l_end"
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[node name="Ring" type="BoneAttachment" parent="RootNode/Skeleton" index="4"]
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transform = Transform( -0.749612, -0.661178, -0.0304372, -0.0961052, 0.154228, -0.98335, 0.654864, -0.734206, -0.179154, -0.0346831, -0.0253934, 0.156924 )
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bone_name = "finger_ring_l_end"
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[node name="Pinky" type="BoneAttachment" parent="RootNode/Skeleton" index="5"]
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transform = Transform( -0.615435, -0.749373, -0.244295, -0.0354297, 0.335934, -0.941219, 0.787391, -0.570604, -0.233296, -0.0270969, -0.0462902, 0.133467 )
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bone_name = "finger_pinky_l_end"
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://addons/godot-openvr/meshes/vr_glove_right_model_slim.glb" type="PackedScene" id=1]
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[ext_resource path="res://addons/godot-openvr/meshes/models_hands_vr_glove_vmat.material" type="Material" id=2]
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[ext_resource path="res://addons/godot-openvr/OpenVRPose.gdns" type="Script" id=3]
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[ext_resource path="res://addons/godot-openvr/OpenVRSkeleton.gdns" type="Script" id=4]
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[node name="ovr_right_hand" instance=ExtResource( 1 )]
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script = ExtResource( 3 )
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action = "/actions/godot/in/right_hand"
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[node name="Skeleton" parent="RootNode" index="0"]
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bones/5/bound_children = [ NodePath("Thumb") ]
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bones/10/bound_children = [ NodePath("Index") ]
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bones/15/bound_children = [ NodePath("Middle") ]
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bones/20/bound_children = [ NodePath("Ring") ]
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bones/25/bound_children = [ NodePath("Pinky") ]
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script = ExtResource( 4 )
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action = "/actions/godot/in/right_hand"
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[node name="vr_glove_right_slim" parent="RootNode/Skeleton" index="0"]
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material/0 = ExtResource( 2 )
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[node name="Thumb" type="BoneAttachment" parent="RootNode/Skeleton" index="1"]
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transform = Transform( -0.347509, 0.0284256, 0.937246, 0.130949, 0.991217, 0.0184906, -0.928488, 0.129158, -0.348179, 0.0498674, 0.0560921, 0.112777 )
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bone_name = "finger_thumb_r_end"
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[node name="Index" type="BoneAttachment" parent="RootNode/Skeleton" index="2"]
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transform = Transform( -0.717079, -0.669965, 0.19221, 0.0761528, 0.19881, 0.977075, -0.69282, 0.715277, -0.0915429, 0.0345977, 0.0355405, 0.164767 )
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bone_name = "finger_index_r_end"
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[node name="Middle" type="BoneAttachment" parent="RootNode/Skeleton" index="3"]
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transform = Transform( -0.755126, -0.650532, 0.0812013, 0.0513261, 0.064817, 0.996577, -0.653568, 0.756708, -0.0155557, 0.0321126, 0.00654219, 0.171613 )
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bone_name = "finger_middle_r_end"
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[node name="Ring" type="BoneAttachment" parent="RootNode/Skeleton" index="4"]
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transform = Transform( -0.749612, -0.661178, -0.0304372, 0.0961052, -0.154228, 0.98335, -0.654864, 0.734206, 0.179154, 0.0346831, -0.0253934, 0.156924 )
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bone_name = "finger_ring_r_end"
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[node name="Pinky" type="BoneAttachment" parent="RootNode/Skeleton" index="5"]
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transform = Transform( -0.615435, -0.749373, -0.244295, 0.0354297, -0.335934, 0.941219, -0.787391, 0.570604, 0.233296, 0.0270969, -0.0462902, 0.133467 )
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bone_name = "finger_pinky_r_end"
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