mirror of
https://github.com/CrispyPin/ovr-utils.git
synced 2024-11-26 09:00:24 +01:00
cleanup, made overlayInteraction a node so it doesn't inherit the offset
This commit is contained in:
parent
be6173ba83
commit
9f74010bc9
12 changed files with 52 additions and 54 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://addons/openvr_overlay/OverlayInstance.tscn" type="PackedScene" id=1]
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[ext_resource path="res://overlays/FPSOverlay.tscn" type="PackedScene" id=2]
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@ -8,10 +8,6 @@
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[ext_resource path="res://overlays/BatteryOverlay.tscn" type="PackedScene" id=7]
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[ext_resource path="res://addons/openvr_overlay/OverlayInteraction.tscn" type="PackedScene" id=8]
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[sub_resource type="Environment" id=1]
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background_mode = 1
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background_color = Color( 0.113725, 0.0705882, 0.196078, 1 )
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[node name="Overlays" type="Node"]
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[node name="OverlayInstance FPS" parent="." instance=ExtResource( 1 )]
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@ -27,16 +23,13 @@ width_meters = 0.1
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[node name="OverlayInteraction" parent="OverlayInstance Time" instance=ExtResource( 8 )]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 1 )
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[node name="OverlayInstance Battery" parent="." instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, -0.707107, -0.707107, 0, -0.707107, 0.707107, -1, 3.09086e-08, 3.09086e-08, -0.12, 0, 0.1 )
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target = 1
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overlay_scene = ExtResource( 7 )
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[node name="OverlayInstance UI demo" parent="." instance=ExtResource( 1 )]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -0.2 )
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transform = Transform( -4.37114e-08, -1, -4.37114e-08, 0, -4.37114e-08, 1, -1, 4.37114e-08, 1.91069e-15, 0, 0, -0.25 )
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target = 1
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overlay_scene = ExtResource( 5 )
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@ -1,8 +1,7 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/openvr_overlay/overlay_instance.gd" type="Script" id=1]
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[ext_resource path="res://addons/godot-openvr/OpenVROverlay.gdns" type="Script" id=3]
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[ext_resource path="res://addons/openvr_overlay/styles/normal.theme" type="Theme" id=5]
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[node name="OverlayInstance" type="Spatial"]
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script = ExtResource( 1 )
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@ -20,7 +19,6 @@ render_target_update_mode = 3
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script = ExtResource( 3 )
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overlay_width_in_meters = 0.4
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[node name="PanelContainer" type="PanelContainer" parent="OverlayViewport"]
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[node name="Container" type="Control" parent="OverlayViewport"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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theme = ExtResource( 5 )
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@ -3,22 +3,24 @@
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[ext_resource path="res://addons/openvr_overlay/interaction/overlay_interaction.gd" type="Script" id=1]
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[ext_resource path="res://addons/openvr_overlay/interaction/OverlayActivator.tscn" type="PackedScene" id=6]
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[node name="OverlayInteraction" type="ARVROrigin"]
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[node name="OverlayInteraction" type="Node"]
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script = ExtResource( 1 )
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[node name="LeftHand" type="ARVRController" parent="."]
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[node name="VR" type="ARVROrigin" parent="."]
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[node name="OverlayActivator" parent="LeftHand" instance=ExtResource( 6 )]
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[node name="LeftHand" type="ARVRController" parent="VR"]
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[node name="RightHand" type="ARVRController" parent="."]
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[node name="OverlayActivator" parent="VR/LeftHand" instance=ExtResource( 6 )]
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[node name="RightHand" type="ARVRController" parent="VR"]
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controller_id = 2
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[node name="OverlayActivator" parent="RightHand" instance=ExtResource( 6 )]
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[node name="OverlayActivator" parent="VR/RightHand" instance=ExtResource( 6 )]
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[node name="Head" type="ARVRCamera" parent="."]
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[node name="Head" type="ARVRCamera" parent="VR"]
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visible = false
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[connection signal="button_pressed" from="LeftHand" to="." method="_on_LeftHand_button_pressed"]
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[connection signal="button_release" from="LeftHand" to="." method="_on_LeftHand_button_release"]
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[connection signal="button_pressed" from="RightHand" to="." method="_on_RightHand_button_pressed"]
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[connection signal="button_release" from="RightHand" to="." method="_on_RightHand_button_release"]
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[connection signal="button_pressed" from="VR/LeftHand" to="." method="_on_LeftHand_button_pressed"]
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[connection signal="button_release" from="VR/LeftHand" to="." method="_on_LeftHand_button_release"]
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[connection signal="button_pressed" from="VR/RightHand" to="." method="_on_RightHand_button_pressed"]
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[connection signal="button_release" from="VR/RightHand" to="." method="_on_RightHand_button_release"]
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@ -1,4 +1,4 @@
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extends ARVROrigin
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extends Node
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signal touch_on # a controller entered
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signal touch_off # a controller exited
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@ -17,7 +17,6 @@ var _right_is_activator = false
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var _left_is_activator = false
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onready var viewport: Viewport = get_node("../OverlayViewport")
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onready var panel: PanelContainer = get_node("../OverlayViewport/PanelContainer")
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func _ready() -> void:
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@ -85,7 +84,7 @@ func _trigger_off():
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func _on_OverlayArea_entered(body: Node) -> void:
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if body.get_parent().get_parent() != self:
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if body.get_node("../../..") != self:
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return
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_touch_state = true
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_active_controller = body.get_parent()
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@ -93,7 +92,7 @@ func _on_OverlayArea_entered(body: Node) -> void:
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func _on_OverlayArea_exited(body: Node) -> void:
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if body.get_parent().get_parent() != self:
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if body.get_node("../../..") != self:
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return
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_active_controller = null # TODO revert to other controller if both were touching (edge case)
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_touch_state = false
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@ -116,38 +115,38 @@ func _update_target():
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_overlay_area.get_parent().remove_child(_overlay_area)
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match get_parent().target:
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OverlayInstance.TARGETS.head:
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$Head.add_child(_overlay_area)
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$VR/Head.add_child(_overlay_area)
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OverlayInstance.TARGETS.left:
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$LeftHand.add_child(_overlay_area)
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$VR/LeftHand.add_child(_overlay_area)
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OverlayInstance.TARGETS.right:
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$RightHand.add_child(_overlay_area)
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$VR/RightHand.add_child(_overlay_area)
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OverlayInstance.TARGETS.world:
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add_child(_overlay_area)
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$VR.add_child(_overlay_area)
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_left_is_activator = get_parent().target != OverlayInstance.TARGETS.left
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_right_is_activator = get_parent().target != OverlayInstance.TARGETS.right
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# toggle appropriate colliders
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$LeftHand/OverlayActivator/Collision.disabled = !_left_is_activator
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$RightHand/OverlayActivator/Collision.disabled = !_right_is_activator
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$VR/LeftHand/OverlayActivator/Collision.disabled = !_left_is_activator
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$VR/RightHand/OverlayActivator/Collision.disabled = !_right_is_activator
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func _on_RightHand_button_pressed(button: int) -> void:
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if button == JOY_VR_TRIGGER and _right_is_activator:
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_trigger_on($RightHand)
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_trigger_on($VR/RightHand)
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func _on_RightHand_button_release(button: int) -> void:
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if button == JOY_VR_TRIGGER and _active_controller == $RightHand:
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if button == JOY_VR_TRIGGER and _active_controller == $VR/RightHand:
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_trigger_off()
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func _on_LeftHand_button_pressed(button: int) -> void:
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if button == JOY_VR_TRIGGER and _left_is_activator:
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_trigger_on($LeftHand)
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_trigger_on($VR/LeftHand)
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func _on_LeftHand_button_release(button: int) -> void:
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if button == JOY_VR_TRIGGER and _active_controller == $LeftHand:
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if button == JOY_VR_TRIGGER and _active_controller == $VR/LeftHand:
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_trigger_off()
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@ -28,7 +28,7 @@ func _tracker_changed(tracker_name: String, type: int, id: int):
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func update_hand_ids():
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for i in ARVRServer.get_tracker_count():
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var tracker = ARVRServer.get_tracker(i)
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print(tracker.get_name(), ": hand ", tracker.get_hand())
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# print(tracker.get_name(), ": hand ", tracker.get_hand())
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var tracking_id = tracker.get_name().split("_")[-1]
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if tracker.get_hand() == 1:
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@ -6,7 +6,7 @@ signal offset_changed
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signal target_changed
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enum TARGETS { head, left, right, world }
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export (TARGETS) var target = TARGETS.head setget _set_target
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export (TARGETS) var target = TARGETS.head setget set_target
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export var overlay_scene = preload("res://addons/openvr_overlay/MissingOverlay.tscn")\
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setget set_overlay_scene
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export var width_meters = 0.4 setget set_width_in_meters
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@ -15,7 +15,7 @@ export var fallback_to_hmd = false # fallback is only applied if tracker is not
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var _tracker_id: int = 0
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onready var container = $OverlayViewport/PanelContainer
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onready var container = $OverlayViewport/Container
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func _ready() -> void:
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set_notify_transform(true)
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func _notification(what: int) -> void:
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if what == NOTIFICATION_TRANSFORM_CHANGED:
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update_offset()
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emit_signal("offset_changed")
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func update_tracker_id() -> void:
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_tracker_id = -1
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if target in [TARGETS.left, TARGETS.right]: # target is a controller
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for i in ARVRServer.get_tracker_count():
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var tracker = ARVRServer.get_tracker(i)
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@ -75,7 +68,7 @@ func get_tracker_id() -> int:
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return _tracker_id
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func _set_target(new: int):
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func set_target(new: int):
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target = new
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update_tracker_id()
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call_deferred("update_offset")
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@ -97,3 +90,9 @@ func set_overlay_scene(scene: PackedScene):
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container.get_child(0).queue_free()
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container.add_child(overlay_scene.instance())
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func _notification(what: int) -> void:
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if what == NOTIFICATION_TRANSFORM_CHANGED:
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update_offset()
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emit_signal("offset_changed")
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@ -1,14 +1,21 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://fonts/OpenSans-Regular.ttf" type="DynamicFontData" id=2]
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[ext_resource path="res://addons/openvr_overlay/styles/active.stylebox" type="StyleBox" id=3]
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[sub_resource type="DynamicFont" id=2]
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[sub_resource type="DynamicFont" id=1]
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size = 100
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font_data = ExtResource( 2 )
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[sub_resource type="Theme" id=3]
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default_font = SubResource( 2 )
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[sub_resource type="Theme" id=2]
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default_font = SubResource( 1 )
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[sub_resource type="StyleBoxFlat" id=3]
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border_width_left = 16
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border_width_top = 16
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border_width_right = 16
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border_width_bottom = 16
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border_color = Color( 0, 0.505882, 1, 1 )
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corner_detail = 1
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[node name="Control" type="Control"]
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anchor_right = 1.0
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@ -20,7 +27,7 @@ __meta__ = {
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[node name="OptionButton" type="OptionButton" parent="."]
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margin_right = 111.0
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margin_bottom = 41.0
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theme = SubResource( 3 )
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theme = SubResource( 2 )
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text = "Item 0"
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items = [ "Item 0", null, false, 0, null, "Item 1", null, false, 1, null, "Item 2", null, false, 2, null, "Item 3", null, false, 3, null ]
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selected = 0
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@ -32,7 +39,7 @@ __meta__ = {
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margin_top = 600.0
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margin_right = 315.0
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margin_bottom = 778.0
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custom_styles/pressed = ExtResource( 3 )
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custom_styles/pressed = SubResource( 3 )
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toggle_mode = true
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__meta__ = {
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"_edit_use_anchors_": false
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