diff --git a/src/addons/openvr_overlay/interaction/overlay_interaction.gd b/src/addons/openvr_overlay/interaction/overlay_interaction.gd index f389e7d..2a05885 100644 --- a/src/addons/openvr_overlay/interaction/overlay_interaction.gd +++ b/src/addons/openvr_overlay/interaction/overlay_interaction.gd @@ -57,11 +57,7 @@ func _trigger_off(): func _on_OverlayArea_entered(body: Node) -> void: - if OverlayInit.DEBUG_TRIGGERS: - print(body.name + " entered trigger") if body.get_node("../../..") != self or pause_triggers or !get_parent().overlay_visible: - if OverlayInit.DEBUG_TRIGGERS: - print("ignored") return touch_state = true active_controller = body.get_parent().name @@ -70,11 +66,8 @@ func _on_OverlayArea_entered(body: Node) -> void: func _on_OverlayArea_exited(body: Node) -> void: - if OverlayInit.DEBUG_TRIGGERS: - print(body.name + " left trigger") if body.get_node("../../..") != self or pause_triggers or !get_parent().overlay_visible: return - # TODO revert to other controller if both were touching (edge case) active_controller = "" touch_state = false update_selection() diff --git a/src/addons/openvr_overlay/overlay_init.gd b/src/addons/openvr_overlay/overlay_init.gd index cedc64b..fb351a2 100644 --- a/src/addons/openvr_overlay/overlay_init.gd +++ b/src/addons/openvr_overlay/overlay_init.gd @@ -1,8 +1,6 @@ extends Node -const DEBUG_TRIGGERS = true - const OVERLAY_PROPERTIES_DEFAULT = { "allow_delete": true, "allow_hide": true, diff --git a/src/project.godot b/src/project.godot index 9b3bfda..cb86b04 100644 --- a/src/project.godot +++ b/src/project.godot @@ -28,8 +28,8 @@ gdscript/warnings/return_value_discarded=false [display] -window/size/width=16 -window/size/height=16 +window/size/width=2048 +window/size/height=2048 [editor_plugins]