ovr-utils/ovr-utils/addons/openvr_overlay/interaction/OverlayArea.tscn

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[gd_scene load_steps=2 format=2]
[sub_resource type="BoxShape" id=1]
resource_local_to_scene = true
extents = Vector3( 0.2, 0.2, 0.01 )
[node name="OverlayArea" type="Area"]
[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 1 )