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ovr-utils/ovr-utils/overlay_scripts/main_menu.gd

22 lines
562 B
GDScript

extends Control
func _ready() -> void:
for o in Settings.s.overlays:
var new = preload("res://ListOverlayItem.tscn").instance()
new.overlay_name = o
$VSplitContainer/Control/Overlays.add_child(new)
$VSplitContainer/Control/Overlays.visible = false
func _on_GrabMode_toggled(state: bool) -> void:
Settings.s.grab_mode = state
Settings.emit_signal("settings_changed")
func _on_ShowOverlays_toggled(state: bool) -> void:
$VSplitContainer/Control/Overlays.visible = state
func _on_AddOverlay_pressed() -> void:
pass # Replace with function body.