Overlay app for OpenVR/SteamVR on Linux/Windows made in Godot
Find a file
2021-07-22 17:16:27 +02:00
builds add build subfolders 2021-05-26 00:39:04 +02:00
ovr-utils add basic config version checking, discarding outdated configs 2021-07-22 17:16:27 +02:00
.gitignore include builds folder but nothing in it 2021-05-16 20:19:55 +02:00
LICENSE Create LICENSE 2021-05-20 11:20:48 +02:00
README.md add ImageViewer instructions to README 2021-06-06 14:02:24 +02:00

OVR Utils

A cross-platform SteamVR overlay application that aims to have many useful tools available while in VR. Built using the Godot game engine, and the godot-openvr plugin to interact with the openvr SDK.

Installation

  • Grab the latest release for your OS from the releases section
  • Extract the contents to somewhere (make sure to mark ovr-utils-linux-v###.x86_64 as executable on linux)
  • To start the overlay, just run the .exe or .x86_64 file.

Add to steam (optional)

  • In steam, go to Games>Add a non-steam game to my library
  • Click browse and find the ovr-utils executable
  • Click add and then add selected programs
  • You should now be able to start it from steam (favourite it for easier access)

Usage

At the moment all interacions are done with the trigger buttons, this will use steamvr actions and be configurable in the future.

To load in images with the ImageViewer overlay, they have to be in the user folder; that is %Appdata%\Roaming\ovr-utils\ on windows or ~/.local/share/ovr-utils/ on linux.