align to pixel grid when rendering
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1 changed files with 5 additions and 1 deletions
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@ -2,6 +2,7 @@ package showimage
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import "core:os"
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import "core:os"
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import "core:fmt"
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import "core:fmt"
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import "core:math"
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import "core:strings"
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import "core:strings"
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import rl "vendor:raylib"
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import rl "vendor:raylib"
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@ -51,7 +52,10 @@ main :: proc() {
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rl.BeginDrawing()
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rl.BeginDrawing()
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rl.ClearBackground({50, 50, 50, 255})
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rl.ClearBackground({50, 50, 50, 255})
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if tex != nil {
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if tex != nil {
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rl.DrawTextureEx(tex^, offset, 0, zoom, rl.WHITE)
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factor := max(1, zoom)
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scaled := offset / factor
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aligned_offset : [2]f32 = {math.floor(scaled.x), math.floor(scaled.y)} * factor
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rl.DrawTextureEx(tex^, aligned_offset, 0, zoom, rl.WHITE)
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}
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}
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rl.EndDrawing()
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rl.EndDrawing()
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}
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}
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