fix crash trying to render unknown cells, unlimit speed slider
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596498248e
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68188357da
1 changed files with 4 additions and 1 deletions
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@ -106,7 +106,7 @@ impl eframe::App for UScope {
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.show(ctx, |ui| {
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.show(ctx, |ui| {
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ui.heading("Simulation");
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ui.heading("Simulation");
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ui.label("speed");
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ui.label("speed");
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ui.add(Slider::new(&mut self.speed, 0..=5000));
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ui.add(Slider::new(&mut self.speed, 0..=5000).clamp_to_range(false));
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ui.checkbox(&mut self.show_grid, "show grid");
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ui.checkbox(&mut self.show_grid, "show grid");
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ui.horizontal(|ui| {
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ui.horizontal(|ui| {
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if ui.button("Save").clicked() {
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if ui.button("Save").clicked() {
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@ -228,6 +228,9 @@ fn paint_chunk(painter: Painter, chunk: &Chunk, cells: &[CellData], grid: bool)
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let cell = &chunk.get_cell(x, y);
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let cell = &chunk.get_cell(x, y);
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let corner = bounds.min + (Vec2::from((x as f32, y as f32)) * GRID_SIZE);
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let corner = bounds.min + (Vec2::from((x as f32, y as f32)) * GRID_SIZE);
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let rect = Rect::from_min_size(corner, Vec2::splat(GRID_SIZE));
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let rect = Rect::from_min_size(corner, Vec2::splat(GRID_SIZE));
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if cell.id() >= cells.len() {
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continue;
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}
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let color = cells[cell.id()].color;
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let color = cells[cell.id()].color;
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if grid {
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if grid {
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painter.rect(rect, 0., color, (1., Color32::GRAY));
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painter.rect(rect, 0., color, (1., Color32::GRAY));
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