toggle individual rules

This commit is contained in:
Crispy 2024-05-01 23:23:44 +02:00
parent c435d96f33
commit 6d86f6fdef
2 changed files with 27 additions and 5 deletions

View file

@ -20,7 +20,7 @@ pub struct Chunk {
pub struct Rule {
pub from: RulePattern,
pub to: RulePattern,
// enabled: bool
pub enabled: bool,
// probability: u8
// flip:
// rotate:
@ -29,6 +29,7 @@ pub struct Rule {
impl Rule {
pub fn new() -> Self {
Self {
enabled: false,
from: RulePattern::new(),
to: RulePattern::new(),
}
@ -72,6 +73,7 @@ impl Dish {
rules: vec![
Rule {
enabled: true,
from: RulePattern {
width: 1,
height: 2,
@ -84,6 +86,7 @@ impl Dish {
},
},
Rule {
enabled: true,
from: RulePattern {
width: 2,
height: 2,
@ -96,6 +99,7 @@ impl Dish {
},
},
Rule {
enabled: true,
from: RulePattern {
width: 2,
height: 2,
@ -117,7 +121,17 @@ impl Dish {
}
let x = random::<usize>() % CHUNK_SIZE;
let y = random::<usize>() % CHUNK_SIZE;
let rule = random::<usize>() % self.rules.len();
let enabled_rules = self
.rules
.iter()
.enumerate()
.filter_map(|(i, r)| r.enabled.then_some(i))
.collect::<Vec<_>>();
if enabled_rules.is_empty() {
return;
}
let rule = random::<usize>() % enabled_rules.len();
let rule = enabled_rules[rule];
self.fire_rule(rule, x, y);
}

View file

@ -33,7 +33,7 @@ impl UScope {
fn new(_cc: &eframe::CreationContext<'_>) -> Self {
Self {
dish: Dish::new(),
speed: 100,
speed: 250,
brush: Cell(1),
celltypes: vec![
CellData::new("air", 0, 0, 0),
@ -51,7 +51,10 @@ impl eframe::App for UScope {
}
SidePanel::left("left_panel").show(ctx, |ui| {
ui.heading("Simulation");
ui.label("speed");
ui.add(Slider::new(&mut self.speed, 0..=5000));
ui.separator();
ui.heading("Cells");
for (i, cell) in self.celltypes.iter_mut().enumerate() {
ui.horizontal(|ui| {
@ -70,13 +73,16 @@ impl eframe::App for UScope {
let name = format!("cell #{}", self.celltypes.len());
self.celltypes.push(CellData { name, color })
}
ui.separator();
ui.heading("Rules");
let mut to_remove = None;
for (i, rule) in self.dish.rules.iter_mut().enumerate() {
if ui.button("x").clicked() {
rule_editor(ui, rule, &self.celltypes);
if ui.button("delete").clicked() {
to_remove = Some(i);
}
rule_editor(ui, rule, &self.celltypes);
ui.separator();
}
if let Some(i) = to_remove {
self.dish.rules.remove(i);
@ -118,6 +124,8 @@ fn paint_chunk(painter: Painter, chunk: &Chunk, cells: &[CellData]) {
const CSIZE: f32 = 24.;
const OUTLINE: (f32, Color32) = (3., Color32::GRAY);
fn rule_editor(ui: &mut Ui, rule: &mut Rule, cells: &[CellData]) {
ui.checkbox(&mut rule.enabled, "enable rule");
let cells_y = rule.from.height();
let cells_x = rule.from.width();
let margin = 8.;