editor stuff

This commit is contained in:
Crispy 2024-05-01 16:42:43 +02:00
parent 365035a64d
commit f71502f32a
2 changed files with 46 additions and 29 deletions

View file

@ -180,6 +180,12 @@ impl RulePattern {
}
}
pub fn set(&mut self, x: usize, y: usize, cell: Option<Cell>) {
if x < self.width && y < self.height {
self.contents[x + self.width * y] = cell
}
}
pub fn height(&self) -> usize {
self.height
}

View file

@ -1,8 +1,8 @@
use eframe::{
egui::{CentralPanel, Color32, Painter, Rect, Sense, SidePanel, Ui, Vec2},
egui::{CentralPanel, Color32, Painter, Pos2, Rect, Sense, SidePanel, Ui, Vec2},
NativeOptions,
};
use petri::{Chunk, Dish, Rule, CHUNK_SIZE};
use petri::{Cell, Chunk, Dish, Rule, RulePattern, CHUNK_SIZE};
fn main() {
eframe::run_native(
@ -44,11 +44,15 @@ impl eframe::App for UScope {
self.dish.fire_blindly();
}
SidePanel::left("left_panel").show(ctx, |ui| {
ui.heading("Rules");
ui.text_edit_singleline(&mut "dummy");
if ui.button("aaa").clicked() {
dbg!(&self.dish.rules);
ui.heading("Cells");
for cell in &mut self.celltypes {
ui.horizontal(|ui| {
ui.set_width(100.);
ui.text_edit_singleline(&mut cell.name);
ui.color_edit_button_srgba(&mut cell.color);
});
}
ui.heading("Rules");
for rule in &mut self.dish.rules {
rule_editor(ui, rule, &self.celltypes);
}
@ -75,42 +79,49 @@ fn paint_chunk(painter: Painter, chunk: &Chunk, cells: &[CellData]) {
}
}
const CSIZE: f32 = 24.;
const OUTLINE: (f32, Color32) = (1., Color32::GRAY);
fn rule_editor(ui: &mut Ui, rule: &mut Rule, cells: &[CellData]) {
let patt_height = rule.from.height();
let patt_width = rule.from.height();
const CSIZE: f32 = 24.;
const OUTLINE: (f32, Color32) = (1., Color32::GRAY);
let (_, bounds) = ui.allocate_space(Vec2::new(
CSIZE * (patt_width * 2 + 1) as f32,
CSIZE * patt_height as f32,
));
for x in 0..patt_width {
for y in 0..patt_height {
let rect = Rect::from_min_size(
bounds.min + Vec2::from((x as f32, y as f32)) * CSIZE,
Vec2::splat(CSIZE),
);
if let Some(cell) = rule.from.get_mut(x, y) {
let color = cells[cell.id()].color;
ui.painter().rect(rect, 2., color, OUTLINE);
let a = ui.allocate_rect(rect, Sense::click());
if a.clicked() {
cell.0 = (cell.0 + 1) % cells.len() as u16;
}
}
rule_cell_edit(ui, bounds.min, &mut rule.from, x, y, cells);
let offset = Vec2::X * (patt_width as f32 + 1.) * CSIZE;
rule_cell_edit(ui, bounds.min + offset, &mut rule.to, x, y, cells);
}
}
}
if let Some(cell) = rule.to.get_mut(x, y) {
let rect = rect.translate(Vec2::X * (patt_width as f32 + 1.) * CSIZE);
let color = cells[cell.id()].color;
ui.painter().rect(rect, 2., color, OUTLINE);
let a = ui.allocate_rect(rect, Sense::click());
if a.clicked() {
cell.0 = (cell.0 + 1) % cells.len() as u16;
}
fn rule_cell_edit(
ui: &mut Ui,
origin: Pos2,
rule: &mut RulePattern,
x: usize,
y: usize,
cells: &[CellData],
) {
let rect = Rect::from_min_size(
origin + Vec2::from((x as f32, y as f32)) * CSIZE,
Vec2::splat(CSIZE),
);
let aabb = ui.allocate_rect(rect, Sense::click());
if let Some(cell) = rule.get_mut(x, y) {
let color = cells[cell.id()].color;
ui.painter().rect(rect, 2., color, OUTLINE);
if aabb.clicked() {
cell.0 += 1;
if cell.0 as usize == cells.len() {
rule.set(x, y, None);
}
}
} else if aabb.clicked() {
rule.set(x, y, Some(Cell(0)));
}
}