fix rule rotation for copy-cells
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da69daa219
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fd2bf46b19
2 changed files with 4 additions and 3 deletions
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@ -307,7 +307,7 @@ impl Rule {
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for x in 0..new.width {
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for x in 0..new.width {
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let mut cell = base.get(y, new.width - x - 1);
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let mut cell = base.get(y, new.width - x - 1);
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if let (_, RuleCellTo::Copy(cx, cy)) = &mut cell {
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if let (_, RuleCellTo::Copy(cx, cy)) = &mut cell {
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let new_x = new.height - *cy - 1;
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let new_x = base.height - *cy - 1;
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let new_y = *cx;
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let new_y = *cx;
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(*cx, *cy) = (new_x, new_y);
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(*cx, *cy) = (new_x, new_y);
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}
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}
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@ -81,9 +81,10 @@ impl eframe::App for UScope {
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for _ in 0..self.speed {
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for _ in 0..self.speed {
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// benchmarks made with sand_stress_test at 50000 speed in a release build
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// benchmarks made with sand_stress_test at 50000 speed in a release build
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// ~50ms
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// ~50ms
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// self.dish.try_one_position_overlapped();
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self.dish.try_one_position_overlapped();
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// ~35ms
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// ~35ms
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self.dish.fire_blindly_cached();
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// TODO: has directional bias, figure out why and fix it
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// self.dish.fire_blindly_cached();
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}
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}
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let sim_time = sim_frame.elapsed();
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let sim_time = sim_frame.elapsed();
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// self.sim_times.push(sim_time.as_micros());
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// self.sim_times.push(sim_time.as_micros());
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