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365035a64d
...
bff268515d
2 changed files with 40 additions and 69 deletions
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@ -2,8 +2,11 @@ use rand::prelude::*;
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pub const CHUNK_SIZE: usize = 32;
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#[derive(Default, Debug, PartialEq, Clone, Copy)]
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pub struct Cell(pub u16);
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#[derive(Debug, Default, PartialEq, Clone)]
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pub struct Cell(pub u8, pub u8, pub u8);
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#[derive(Debug)]
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pub struct Pos2(i8, i8);
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#[derive(Debug)]
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pub struct Dish {
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@ -39,7 +42,7 @@ impl Chunk {
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for col in self.contents.iter_mut() {
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for cell in col.iter_mut() {
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if random::<u8>() % 4 == 0 {
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*cell = Cell(1);
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*cell = Cell::PINK;
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}
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}
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}
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@ -59,42 +62,41 @@ impl Dish {
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pub fn new() -> Self {
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Self {
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chunk: Chunk::new().fill_random(),
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rules: vec![
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Rule {
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from: RulePattern {
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width: 1,
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height: 2,
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contents: vec![Some(Cell(1)), Some(Cell(0))],
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contents: vec![Some(Cell::PINK), Some(Cell::EMPTY)],
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},
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to: RulePattern {
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width: 1,
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height: 2,
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contents: vec![Some(Cell(0)), Some(Cell(1))],
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contents: vec![Some(Cell::EMPTY), Some(Cell::PINK)],
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},
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},
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Rule {
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from: RulePattern {
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width: 2,
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height: 2,
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contents: vec![Some(Cell(1)), None, Some(Cell(1)), Some(Cell(0))],
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contents: vec![Some(Cell::PINK), None, Some(Cell::PINK), Some(Cell::EMPTY)],
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},
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to: RulePattern {
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width: 2,
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height: 2,
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contents: vec![Some(Cell(0)), None, Some(Cell(1)), Some(Cell(1))],
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contents: vec![Some(Cell::EMPTY), None, Some(Cell::PINK), Some(Cell::PINK)],
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},
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},
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Rule {
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from: RulePattern {
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width: 2,
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height: 2,
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contents: vec![None, Some(Cell(1)), Some(Cell(0)), Some(Cell(1))],
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contents: vec![None, Some(Cell::PINK), Some(Cell::EMPTY), Some(Cell::PINK)],
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},
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to: RulePattern {
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width: 2,
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height: 2,
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contents: vec![None, Some(Cell(0)), Some(Cell(1)), Some(Cell(1))],
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contents: vec![None, Some(Cell::EMPTY), Some(Cell::PINK), Some(Cell::PINK)],
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},
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},
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],
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@ -156,6 +158,12 @@ impl Dish {
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}
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}
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impl Cell {
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pub const EMPTY: Self = Self(0, 0, 0);
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pub const WHITE: Self = Self(255, 255, 255);
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pub const PINK: Self = Self(255, 147, 219);
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}
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#[derive(Debug)]
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pub struct RulePattern {
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width: usize,
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@ -172,14 +180,6 @@ impl RulePattern {
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}
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}
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pub fn get_mut(&mut self, x: usize, y: usize) -> Option<&mut Cell> {
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if x >= self.width || y >= self.height {
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None
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} else {
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self.contents[x + self.width * y].as_mut()
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}
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}
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pub fn height(&self) -> usize {
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self.height
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}
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@ -188,10 +188,3 @@ impl RulePattern {
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self.width
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}
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}
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impl Cell {
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pub const EMPTY: Self = Cell(0);
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pub fn id(&self) -> usize {
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self.0 as usize
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}
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}
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@ -1,5 +1,5 @@
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use eframe::{
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egui::{CentralPanel, Color32, Painter, Rect, Sense, SidePanel, Ui, Vec2},
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egui::{CentralPanel, Color32, Painter, Rect, SidePanel, Ui, Vec2},
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NativeOptions,
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};
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use petri::{Chunk, Dish, Rule, CHUNK_SIZE};
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@ -16,24 +16,11 @@ fn main() {
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#[derive(Debug)]
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struct UScope {
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dish: Dish,
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celltypes: Vec<CellData>,
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}
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#[derive(Default, Debug)]
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pub struct CellData {
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name: String,
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color: Color32,
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}
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impl UScope {
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fn new(_cc: &eframe::CreationContext<'_>) -> Self {
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Self {
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dish: Dish::new(),
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celltypes: vec![
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CellData::new("air", 0, 0, 0),
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CellData::new("pink_sand", 255, 147, 219),
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],
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}
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Self { dish: Dish::new() }
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}
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}
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@ -50,18 +37,18 @@ impl eframe::App for UScope {
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dbg!(&self.dish.rules);
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}
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for rule in &mut self.dish.rules {
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rule_editor(ui, rule, &self.celltypes);
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rule_editor(ui, rule);
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}
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});
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CentralPanel::default().show(ctx, |ui| {
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let bounds = ui.available_rect_before_wrap();
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let painter = ui.painter_at(bounds);
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paint_chunk(painter, &self.dish.chunk, &self.celltypes);
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paint_chunk(painter, &self.dish.chunk);
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});
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}
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}
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fn paint_chunk(painter: Painter, chunk: &Chunk, cells: &[CellData]) {
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fn paint_chunk(painter: Painter, chunk: &Chunk) {
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let bounds = painter.clip_rect();
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let size = 16.;
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for x in 0..CHUNK_SIZE {
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@ -69,18 +56,17 @@ fn paint_chunk(painter: Painter, chunk: &Chunk, cells: &[CellData]) {
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let cell = &chunk.get_cell(x, y);
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let corner = bounds.min + (Vec2::from((x as f32, y as f32)) * size);
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let rect = Rect::from_min_size(corner, Vec2::splat(size));
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let color = cells[cell.id()].color;
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let color = Color32::from_rgb(cell.0, cell.1, cell.2);
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painter.rect(rect, 0., color, (1., Color32::GRAY));
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}
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}
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}
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fn rule_editor(ui: &mut Ui, rule: &mut Rule, cells: &[CellData]) {
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fn rule_editor(ui: &mut Ui, rule: &mut Rule) {
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let patt_height = rule.from.height();
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let patt_width = rule.from.height();
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const CSIZE: f32 = 24.;
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const OUTLINE: (f32, Color32) = (1., Color32::GRAY);
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let (_, bounds) = ui.allocate_space(Vec2::new(
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CSIZE * (patt_width * 2 + 1) as f32,
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@ -92,33 +78,25 @@ fn rule_editor(ui: &mut Ui, rule: &mut Rule, cells: &[CellData]) {
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bounds.min + Vec2::from((x as f32, y as f32)) * CSIZE,
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Vec2::splat(CSIZE),
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);
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if let Some(cell) = rule.from.get_mut(x, y) {
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let color = cells[cell.id()].color;
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ui.painter().rect(rect, 2., color, OUTLINE);
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let a = ui.allocate_rect(rect, Sense::click());
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if a.clicked() {
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cell.0 = (cell.0 + 1) % cells.len() as u16;
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}
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if let Some(cell) = rule.from.get(x, y) {
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ui.painter().rect(
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rect,
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2.,
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Color32::from_rgb(cell.0, cell.1, cell.2),
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(1., Color32::GRAY),
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);
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}
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if let Some(cell) = rule.to.get_mut(x, y) {
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if let Some(cell) = rule.to.get(x, y) {
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let rect = rect.translate(Vec2::X * (patt_width as f32 + 1.) * CSIZE);
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let color = cells[cell.id()].color;
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ui.painter().rect(rect, 2., color, OUTLINE);
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let a = ui.allocate_rect(rect, Sense::click());
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if a.clicked() {
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cell.0 = (cell.0 + 1) % cells.len() as u16;
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}
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ui.painter().rect(
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rect,
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2.,
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Color32::from_rgb(cell.0, cell.1, cell.2),
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(1., Color32::GRAY),
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);
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}
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}
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}
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}
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impl CellData {
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fn new(name: &str, r: u8, g: u8, b: u8) -> Self {
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Self {
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name: name.to_owned(),
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color: Color32::from_rgb(r, g, b),
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}
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}
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}
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