From 39eedfc5f475272754c0f9a087799acaddccae46 Mon Sep 17 00:00:00 2001 From: CrispyPin Date: Sat, 28 Jan 2023 21:45:54 +0100 Subject: [PATCH] add global volume control --- src/main.rs | 73 ++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 52 insertions(+), 21 deletions(-) diff --git a/src/main.rs b/src/main.rs index 05ff883..aa318f7 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,8 +1,9 @@ -use crossterm::cursor::MoveTo; +use crossterm::cursor::{self, MoveTo}; use crossterm::event::{self, Event, KeyCode}; use crossterm::terminal::{self, Clear, ClearType}; use crossterm::ExecutableCommand; -use rodio::{source::Source, OutputStream, OutputStreamHandle}; +use rodio::Sink; +use rodio::{OutputStream, OutputStreamHandle}; use std::fs; use std::io::stdout; use std::sync::{Arc, Mutex}; @@ -18,7 +19,7 @@ fn main() { struct UIChannel { name: String, volume: i32, - internal_volume: Arc>, + volume_sync: Arc>, muted: bool, } @@ -27,7 +28,7 @@ impl UIChannel { if self.muted { self.sync(); } else { - *self.internal_volume.lock().unwrap() = 0.0; + *self.volume_sync.lock().unwrap() = 0.0; } self.muted = !self.muted; } @@ -43,27 +44,33 @@ impl UIChannel { } fn sync(&mut self) { - *self.internal_volume.lock().unwrap() = self.get_vol(); + *self.volume_sync.lock().unwrap() = self.get_vol(); } } struct App { channels: Vec, selected: usize, - _stream: OutputStream, - stream_handle: OutputStreamHandle, + _stream: (OutputStream, OutputStreamHandle), + sink: Sink, + volume: i32, + playing: bool, quit: bool, } impl App { fn new() -> Self { - let (_stream, stream_handle) = OutputStream::try_default() // + let (stream, stream_handle) = OutputStream::try_default() // .expect("Failed to create output stream"); + let sink = Sink::try_new(&stream_handle).unwrap(); + Self { channels: Vec::new(), selected: 0, - _stream, - stream_handle, + _stream: (stream, stream_handle), + sink, + playing: true, + volume: 20, quit: false, } } @@ -81,23 +88,25 @@ impl App { let ui_channel = UIChannel { name: file.file_name().to_string_lossy().into(), volume: 100, - internal_volume, + volume_sync: internal_volume, muted: false, }; self.channels.push(ui_channel); } - self.stream_handle - .play_raw(snoud.convert_samples()) - .unwrap(); + self.sink.append(snoud); + self.sink.play(); + self.change_vol(0); terminal::enable_raw_mode().unwrap(); stdout().execute(Clear(ClearType::All)).unwrap(); + stdout().execute(cursor::Hide).unwrap(); while !self.quit { self.render(); self.input(); } + stdout().execute(cursor::Show).unwrap(); terminal::disable_raw_mode().unwrap(); println!("Exiting"); } @@ -105,7 +114,16 @@ impl App { fn render(&mut self) { stdout().execute(MoveTo(0, 0)).unwrap(); - println!("Snoud - ambient sound player\n\r"); + println!("Snoud - ambient sound player\r"); + println!( + "Master volume: {:3}%, {:10}\n\r", + self.volume, + if self.playing { + "[Playing]" + } else { + "[Paused]" + } + ); for (i, channel) in self.channels.iter().enumerate() { println!( "{selection} {name}:\r\n {volume:3.0}% {status:-<21}\r\n", @@ -130,11 +148,7 @@ impl App { return; } - let event = if let Ok(Event::Key(keyevent)) = event::read() { - keyevent - } else { - return; - }; + let Ok(Event::Key(event)) = event::read() else { return }; match event.code { KeyCode::Char('q') => self.quit = true, @@ -142,7 +156,10 @@ impl App { KeyCode::Down => self.select_next(), KeyCode::Right => self.channels[self.selected].change_vol(10), KeyCode::Left => self.channels[self.selected].change_vol(-10), - KeyCode::Char(' ' | 'm') => self.channels[self.selected].mute(), + KeyCode::Char('m') => self.channels[self.selected].mute(), + KeyCode::Char(' ') => self.mute(), + KeyCode::Char('.') => self.change_vol(5), + KeyCode::Char(',') => self.change_vol(-5), _ => (), } } @@ -157,4 +174,18 @@ impl App { fn select_next(&mut self) { self.selected = (self.selected + 1) % self.channels.len(); } + + fn change_vol(&mut self, amount: i32) { + self.volume += amount; + self.sink.set_volume(self.volume as f32 / 100.0); + } + + fn mute(&mut self) { + self.playing = !self.playing; + if self.playing { + self.sink.play(); + } else { + self.sink.pause(); + } + } }