handle steamvr quitting cleanly
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parent
f9735a9946
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3 changed files with 10 additions and 2 deletions
2
Makefile
2
Makefile
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@ -1,4 +1,4 @@
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VERSION := 1.0.0
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VERSION := 1.0.1
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CXX := g++
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TARGET := ./vr_status
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LFLAGS := -Wl,-rpath,'$$ORIGIN' -L. -lopenvr_api
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@ -1,2 +1,4 @@
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# SteamVR-status
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A very simple program that prints the battery levels of connected VR devices to `/tmp/steamvr_battery_status` if SteamVR is running.
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You can set it to auto-launch with SteamVR by adding it to the launch options in Steam: `%command% & sleep 4 && ~/bin/steamvr-status/vr_status`.
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@ -1,5 +1,4 @@
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#include "../lib/openvr.h"
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#include <cstdio>
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#include <fstream>
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#include <signal.h>
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#include <string>
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@ -35,6 +34,13 @@ int main() {
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while (!should_exit) {
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update();
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sleep(1);
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vr::VREvent_t event;
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while (vr_sys->PollNextEvent(&event, sizeof(vr::VREvent_t))) {
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if (event.eventType == vr::VREvent_Quit) {
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should_exit = true;
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}
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}
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}
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std::remove(OUT_PATH);
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