init
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92
computer/3/moss.lua
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92
computer/3/moss.lua
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function plant()
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im = require("inventorymanager")
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mosscount = im.pull("minecraft:moss_block",1)
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mealcount = im.pull("minecraft:bone_meal",2)
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if mosscount <= 1 then
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return false, "not enough moss"
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end
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if mealcount <= 16 then
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return false, "not enough bone meal"
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end
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if turtle.getFuelLevel() < 500 then
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return false, "not enough fuel"
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end
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while turtle.down() do
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height = height+1
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end
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turtle.up()
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for i = 1,4 do
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for j = 1,5 do
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turtle.forward()
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turtle.forward()
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turtle.select(1)
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turtle.placeUp()
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turtle.select(2)
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turtle.placeUp()
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turtle.digUp()
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turtle.forward()
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--turtle.forward()
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end
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if math.mod(i,2) == 1 then
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turtle.turnRight()
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turtle.forward()
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turtle.forward()
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turtle.forward()
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turtle.forward()
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turtle.turnRight()
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else
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turtle.turnLeft()
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turtle.forward()
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turtle.forward()
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turtle.forward()
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turtle.forward()
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turtle.turnLeft()
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end
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end
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turtle.turnLeft()
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for i = 1,16 do
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turtle.forward()
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end
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turtle.turnRight()
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return true
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end
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function clear()
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turtle.digDown()
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turtle.down()
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for i = 1,16 do
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for j = 1,15 do
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turtle.dig()
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turtle.digDown()
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turtle.forward()
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end
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turtle.digDown()
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if math.mod(i,2) == 1 then
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turtle.turnRight()
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turtle.dig()
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turtle.forward()
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turtle.turnRight()
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else
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turtle.turnLeft()
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turtle.dig()
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turtle.forward()
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turtle.turnLeft()
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end
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end
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turtle.turnLeft()
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for i = 1,16 do
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turtle.forward()
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end
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turtle.turnRight()
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return true
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end
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height = 0
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turtle.forward()
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if plant() then
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clear()
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end
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for i = 1,height do
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turtle.up()
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end
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turtle.back()
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