im = require("inventorymanager") local height = 0 function mineLayer() rednet.broadcast("i can halt now") id, messages = rednet.receive(nil, 5) if messages == "halt" then print("was ordered to stop") return false end if turtle.getFuelLevel() < 500 then print("too tired to mine") return false end local slots = 0 for i = 1,16 do if turtle.getItemCount(i) == 0 then slots = slots +1 end end if slots < 8 then print("not confident i can pick it all up :(") return false end status = "dropping down" print(status) while turtle.down() do height = height+1 end turtle.digDown() turtle.down() height = height+1 status = "mining layer:"..height print(status) for i = 1,16 do for j = 1,15 do hit, below = turtle.inspectDown() if below.name == "minecraft:water" then im.pull("minecraft:cobblestone") turtle.placeDown() end turtle.dig() turtle.forward() end if( math.mod(i,2) == 0) then turtle.turnLeft() turtle.dig() turtle.placeDown() turtle.forward() turtle.turnLeft() else turtle.turnRight() turtle.dig() turtle.placeDown() turtle.forward() turtle.turnRight() end end turtle.turnLeft() for i = 1,16 do turtle.forward() end turtle.turnRight() return true end function gohome() status = "resurfacing" print(status) for i = 1,height do turtle.up() end turtle.back() end turtle.forward() while mineLayer() do end gohome()