trees = { vector.new(-12,193,174), vector.new(-6,191,165), vector.new(-5,194,172), vector.new(-11,189,162), vector.new(-16,187,161), vector.new(-9,188,156), vector.new(-17,185,154), vector.new(-9,186,149), vector.new(-13,183,146), vector.new(-7,183,143), vector.new(0,186,144), vector.new(-3,189,153), vector.new(0,191,161), vector.new(3,193,168), vector.new(4,190,155), vector.new(4,189,150) } pf = require("pathfinding") im = require("inventorymanager") function fell(index) im.select("techreborn:rubber_sapling") pf.lookat(trees[index or math.random(#trees)]) has, data = turtle.inspect() --print(has,data) if has and data.name == "techreborn:rubber_log" then turtle.dig() turtle.forward() height = 0 while turtle.digUp() do turtle.up() height = height + 1 end for i = 1,height do turtle.down() end turtle.back() end turtle.place() end for i = 1,#trees do fell(i) end pf.to(pf.home+vector.new(0,10,0)) pf.returnHome()