require("recipes") require("pathfinding") iv = require("inventory") -- belt recipe getItems("minecraft:kelp", 4) getItems("minecraft:charcoal", 1) getItems("techreborn:rubber", 3) -- furnace go_to(vector.new(1,0,0), "south") selectItem("minecraft:charcoal") iv.insertForward(2) selectItem("minecraft:kelp") iv.insertForward(1) sleep(40) iv.takeForward(3) selectItem("minecraft:dried_kelp") for i = 1,3 do -- deployer go_to(vector.new(2,0,0), "south") iv.insertForwardDepot(1) go_to(vector.new(2,1,0), "south") selectItem("techreborn:rubber") turtle.dropUp(1) goDown() sleep(1) iv.takeForwardDepot() -- press go_to(vector.new(-1,0,0), "south") selectItem("minecraft:dried_kelp", true) iv.insertForwardDepot(1) sleep(1) iv.takeForwardDepot() -- deployer 2 selectItem("minecraft:dried_kelp", true) print("selected partial belt") go_to(vector.new(2,0,0), "south") iv.insertForwardDepot(1) go_to(vector.new(2,1,0), "south") selectItem("minecraft:dried_kelp", false) turtle.dropUp(1) goDown() sleep(1) iv.takeForwardDepot() -- press 2 selectItem("minecraft:dried_kelp", true) go_to(vector.new(-1,0,0), "south") iv.insertForwardDepot(1) sleep(1) iv.takeForwardDepot() selectItem("minecraft:dried_kelp", true) end go_to(vector.new(0,0,0), "south")