speaker = peripheral.wrap("left") volume = 2 return { success = function () speaker.playNote("pling",volume,4) sleep(0.1) speaker.playNote("pling",volume,8) sleep(0.1) speaker.playNote("pling",volume,16) speaker.playSound("entity.cat.beg_for_food") end, fail = function () speaker.playSound("entity.cat.death") speaker.playNote("didgeridoo", volume, 6) sleep(0.2) speaker.playNote("didgeridoo", volume, 3) end, eat = function () speaker.playSound("entity.cat.eat") sleep(0.1) speaker.playSound("entity.generic.eat") end }