trainworld_computercraft/computer/26/expand.lua
2025-07-03 19:37:25 +02:00

109 lines
1.8 KiB
Lua

require("path")
pp = require("cc.pretty").pretty_print
require("progress")
-- mirror = wall is to the right
local mirror = true
mirror = mirror or false
local TILES = 13
function save(layer)
fs.delete("progress.lua")
repeat
file = fs.open("progress.lua", "w")
until file
file.write("progress = " .. progress .. "\n")
file.write("layer_start = " .. layer .. "\n")
-- todo save pos separately, more frequently
file.close()
end
function mine_step()
repeat
turtle.dig()
until goForward()
end
function mine3_step()
turtle.digUp()
turtle.digDown()
repeat
turtle.dig()
until goForward()
end
local turnLeft = true
function turn()
if turnLeft then
goLeft()
else
goRight()
end
end
-- assumes position is on lamp, right in front of the slice to be mined
-- nearest the wall
function clear_tile_slice()
for layer = layer_start, 5 do
save(layer)
local y = 12 - layer * 3
local x = 8
local length = 8 * TILES + 8
if layer == 5 then
x = x - 2
length = length - 2
end
turnLeft = (layer % 2 == 0) ~= mirror
local z = progress*8 + 1 + (layer % 2) * 7
if y < 0 then
-- avoid breaking the existing floor
for _ = 0, progress*8 do
goForward()
end
end
if mirror then
goTo(vector.new(-x,y,z), "east", true)
else
goTo(vector.new(x,y,z), "west", true)
end
for strip = 1, 8 do
for _ = 1, length do
mine3_step()
end
if strip == 8 then
turtle.digUp()
turtle.digDown()
else
turn()
mine3_step()
turn()
turnLeft = not turnLeft;
end
end
goLeft()
goLeft()
end
end
goHome()
clear_tile_slice()
progress = progress + 1
save(0)
for i = 1, 16 do
turtle.select(i)
turtle.drop()
end
turtle.select(1)
goHome()
goLeft()
goLeft()
while turtle.getFuelLevel() < 20000 do
turtle.suck()
turtle.refuel()
end
turtle.drop()
goLeft()
goLeft()